Track a user's connection status in their occupant info so that we can

react to player disconnection, idle (implementation still pending), and
reconnection appropriately.  Added PlaceManager.bodyUpdated().


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1831 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Walter Korman
2002-10-26 02:40:30 +00:00
parent ad344e05e1
commit fec48b8586
5 changed files with 118 additions and 15 deletions
@@ -1,5 +1,5 @@
//
// $Id: OccupantInfo.java,v 1.9 2002/08/14 19:07:49 mdb Exp $
// $Id: OccupantInfo.java,v 1.10 2002/10/26 02:40:30 shaper Exp $
package com.threerings.crowd.data;
@@ -27,12 +27,24 @@ import com.threerings.presents.dobj.DSet;
public class OccupantInfo extends SimpleStreamableObject
implements DSet.Entry, Cloneable
{
/** Constant value for {@link #status}. */
public static final byte ACTIVE = 0;
/** Constant value for {@link #status}. */
public static final byte IDLE = 1;
/** Constant value for {@link #status}. */
public static final byte DISCONNECTED = 2;
/** The body object id of this occupant (and our entry key). */
public Integer bodyOid;
/** The username of this occupant. */
public String username;
/** The status of this occupant. */
public byte status = ACTIVE;
/** Access to the body object id as an int. */
public int getBodyOid ()
{