Checkpoint, I've got an interactive 2d scene mostly working.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4151 542714f4-19e9-0310-aa3c-eee0fc999fb1
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package com.threerings.crowd.data {
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import com.threerings.presents.data.ListenerMarshaller;
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import com.threerings.presents.data.InvocationMarshaller_ListenerMarshaller;
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import com.threerings.crowd.client.MoveListener
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public class LocationMarshaller_MoveMarshaller extends ListenerMarshaller
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public class LocationMarshaller_MoveMarshaller extends InvocationMarshaller_ListenerMarshaller
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{
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/** The method id used to dispatch {@link #moveSucceeded}
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* responses. */
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