Fixed up image loading to use the now-non-static ImageManager class.
Modified TileManager to store the height of a tile in the Tile object's member data when the tile is initially created since we would like to be able to reference it speedily. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@63 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: IsoSceneView.java,v 1.6 2001/07/18 21:45:42 shaper Exp $
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// $Id: IsoSceneView.java,v 1.7 2001/07/18 22:45:35 shaper Exp $
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package com.threerings.miso.scene;
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@@ -7,7 +7,6 @@ import com.threerings.miso.Log;
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import com.threerings.miso.tile.Tile;
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import com.threerings.miso.tile.TileManager;
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import com.threerings.miso.util.MathUtil;
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import com.threerings.media.ImageManager;
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import java.awt.*;
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import java.awt.image.*;
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@@ -89,7 +88,7 @@ public class IsoSceneView implements SceneView
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// TODO: draw layers L1+.
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Tile tile = _scene.tiles[tx][ty][Scene.LAYER_BASE];
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int ypos = screenY - (tile.img.getHeight() - Tile.HEIGHT);
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int ypos = screenY - (tile.height - Tile.HEIGHT);
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g2.drawImage(tile.img, screenX, ypos, null);
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//paintCoords(g2, tx, ty, screenX, screenY);
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