Fixed up image loading to use the now-non-static ImageManager class.

Modified TileManager to store the height of a tile in the Tile
object's member data when the tile is initially created since we
would like to be able to reference it speedily.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@63 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Walter Korman
2001-07-18 22:45:35 +00:00
parent c4654e2a11
commit f91e1b41d1
11 changed files with 84 additions and 54 deletions
+5 -5
View File
@@ -1,19 +1,19 @@
//
// $Id: Tile.java,v 1.4 2001/07/18 21:45:42 shaper Exp $
// $Id: Tile.java,v 1.5 2001/07/18 22:45:35 shaper Exp $
package com.threerings.miso.tile;
import java.awt.Image;
import java.awt.image.BufferedImage;
/**
* A tile represents a single square in a single layer in a scene.
*/
public class Tile
{
public BufferedImage img; // the tile image
public short tsid; // the tile set identifier
public short tid; // the tile identifier within the set
public Image img; // the tile image
public short tsid; // the tile set identifier
public short tid; // the tile identifier within the set
public short height; // the tile height in pixels
// height and width of a tile image in pixels
public static final int HEIGHT = 16;