Invalidate sprite before/after bounds update.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3205 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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//
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// $Id: ButtonSprite.java,v 1.3 2004/11/05 02:07:19 andrzej Exp $
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// $Id: ButtonSprite.java,v 1.4 2004/11/09 03:24:50 andrzej Exp $
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//
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//
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// Narya library - tools for developing networked games
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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@@ -104,11 +104,17 @@ public class ButtonSprite extends Sprite
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*/
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*/
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public void updateBounds ()
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public void updateBounds ()
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{
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{
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// invalidate the old...
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invalidate();
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// size the bounds to fit our label
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// size the bounds to fit our label
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Dimension size = _label.getSize();
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Dimension size = _label.getSize();
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_bounds.width = size.width + PADDING*2 +
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_bounds.width = size.width + PADDING*2 +
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(_style == ROUNDED ? _arcWidth : 0);
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(_style == ROUNDED ? _arcWidth : 0);
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_bounds.height = size.height + PADDING*2;
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_bounds.height = size.height + PADDING*2;
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// ...and the new
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invalidate();
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}
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}
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/**
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/**
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