Create the lists and tables at construct time in case we never load up a

scene and are asked to look at that stuff.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1312 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2002-04-28 01:37:02 +00:00
parent 7af3e3afdc
commit f79d048084
@@ -1,5 +1,5 @@
//
// $Id: DisplayMisoSceneImpl.java,v 1.55 2002/04/27 18:41:14 mdb Exp $
// $Id: DisplayMisoSceneImpl.java,v 1.56 2002/04/28 01:37:02 mdb Exp $
package com.threerings.miso.scene;
@@ -142,10 +142,6 @@ public class DisplayMisoSceneImpl
}
// create object tile instances for our objects
_objects = new ArrayList();
_coords = new HashMap();
_actions = new HashMap();
for (int ii = 0; ii < ocount; ii+= 3) {
int col = _model.objectTileIds[ii];
int row = _model.objectTileIds[ii+1];
@@ -279,11 +275,11 @@ public class DisplayMisoSceneImpl
protected TileLayer _fringe;
/** The object tiles. */
protected ArrayList _objects;
protected ArrayList _objects = new ArrayList();
/** A map from object tile to coordinate records. */
protected HashMap _coords;
protected HashMap _coords = new HashMap();
/** A map from object tile to action string. */
protected HashMap _actions;
protected HashMap _actions = new HashMap();
}