Nomenclature fix: puzzle -> game.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3701 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
@@ -576,7 +576,7 @@ public class GameManager extends PlaceManager
|
|||||||
int pidx = IntListUtil.indexOf(_playerOids, bodyOid);
|
int pidx = IntListUtil.indexOf(_playerOids, bodyOid);
|
||||||
if (pidx != -1 && _gameobj.isInPlay() &&
|
if (pidx != -1 && _gameobj.isInPlay() &&
|
||||||
_gameobj.isActivePlayer(pidx)) {
|
_gameobj.isActivePlayer(pidx)) {
|
||||||
// end the player's game if they bail on an in-progress puzzle
|
// end the player's game if they bail on an in-progress game
|
||||||
endPlayerGame(pidx);
|
endPlayerGame(pidx);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1225,7 +1225,7 @@ public class GameManager extends PlaceManager
|
|||||||
/** The interval for the game manager tick. */
|
/** The interval for the game manager tick. */
|
||||||
protected static Interval _tickInterval;
|
protected static Interval _tickInterval;
|
||||||
|
|
||||||
/** We give players 30 seconds to turn up in a puzzle and after that,
|
/** We give players 30 seconds to turn up in a game; after that,
|
||||||
* they're considered a no show. */
|
* they're considered a no show. */
|
||||||
protected static final long NOSHOW_DELAY = 30 * 1000L;
|
protected static final long NOSHOW_DELAY = 30 * 1000L;
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user