Fix yohoho singleplayer NPE boochery caused by unsafe direct call on DObjectManager
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4636 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -37,6 +37,7 @@ import com.threerings.presents.net.BootstrapData;
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import com.threerings.presents.net.Credentials;
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import com.threerings.presents.net.PingRequest;
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import com.threerings.presents.net.PongResponse;
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import com.threerings.presents.server.LocalDObjectMgr;
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/**
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* Through the client object, a connection to the system is established and maintained. The client
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@@ -619,6 +620,7 @@ public class Client
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// clear out our references
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_comm = null;
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_omgr = null;
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LocalDObjectMgr.clomgr = null;
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_clobj = null;
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_cloid = -1;
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_standalone = false;
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