Create the IsoSceneViewModel and no longer create the sprite manager.

git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1018 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2002-02-18 00:43:24 +00:00
parent c97222993b
commit f497a93541
3 changed files with 10 additions and 12 deletions
@@ -1,5 +1,5 @@
//
// $Id: ViewerApp.java,v 1.25 2002/02/02 01:09:53 mdb Exp $
// $Id: ViewerApp.java,v 1.26 2002/02/18 00:43:24 mdb Exp $
package com.threerings.miso.viewer;
@@ -15,7 +15,6 @@ import com.samskivert.util.Config;
import com.threerings.resource.ResourceManager;
import com.threerings.media.ImageManager;
import com.threerings.media.sprite.SpriteManager;
import com.threerings.media.tile.TileManager;
import com.threerings.media.tile.bundle.BundledTileSetRepository;
@@ -84,14 +83,13 @@ public class ViewerApp
MisoContext ctx = new ContextImpl();
// create the various managers
SpriteManager spritemgr = new SpriteManager();
BundledComponentRepository crepo =
new BundledComponentRepository(rmgr, imgr, "components");
CharacterManager charmgr = new CharacterManager(crepo);
charmgr.setCharacterClass(MisoCharacterSprite.class);
// create our scene view panel
_panel = new ViewerSceneViewPanel(ctx, spritemgr, charmgr, crepo);
_panel = new ViewerSceneViewPanel(ctx, charmgr, crepo);
_frame.setPanel(_panel);
// load up the scene specified by the user