Create the IsoSceneViewModel and no longer create the sprite manager.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1018 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: ScrollingTestApp.java,v 1.1 2002/02/17 23:48:38 mdb Exp $
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// $Id: ScrollingTestApp.java,v 1.2 2002/02/18 00:43:23 mdb Exp $
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package com.threerings.miso.scene;
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@@ -20,7 +20,6 @@ import com.threerings.media.tile.TileManager;
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import com.threerings.media.tile.bundle.BundledTileSetRepository;
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import com.threerings.miso.Log;
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import com.threerings.miso.scene.SceneViewPanel;
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import com.threerings.miso.util.MisoContext;
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import com.threerings.miso.util.MisoUtil;
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@@ -75,7 +74,7 @@ public class ScrollingTestApp
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SpriteManager spritemgr = new SpriteManager();
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// create our scene view panel
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_panel = new SceneViewPanel(_config, spritemgr);
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_panel = new SceneViewPanel(new IsoSceneViewModel(_config));
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_frame.setPanel(_panel);
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// set the scene to our scrolling scene
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