Enumerated legacy services which have class-based providers and regenerated

those that do not using the template.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3716 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2005-09-27 23:09:45 +00:00
parent e52758ef2c
commit f32b2de490
6 changed files with 96 additions and 65 deletions
@@ -1,43 +1,50 @@
//
// $Id: RoisterService.java 17829 2004-11-12 20:24:43Z mdb $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2005 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.parlor.card.trick.server;
import com.threerings.parlor.card.data.Card;
import com.threerings.parlor.card.trick.client.TrickCardGameService;
import com.threerings.presents.client.Client;
import com.threerings.presents.data.ClientObject;
import com.threerings.presents.server.InvocationException;
import com.threerings.presents.server.InvocationProvider;
/**
* Service calls related to trick card games.
* Defines the server-side of the {@link TrickCardGameService}.
*/
public interface TrickCardGameProvider extends InvocationProvider
{
/**
* Sends a group of cards to the player at the specified index.
*
* @param client the client object
* @param toidx the index of the player to send the cards to
* @param cards the cards to send
* Handles a {@link TrickCardGameService#playCard} request.
*/
public void sendCardsToPlayer (ClientObject client, int toidx,
Card[] cards);
public void playCard (ClientObject caller, Card arg1, int arg2);
/**
* Plays a card in the trick.
*
* @param client the client object
* @param card the card to play
* @param handSize the size of the player's hand, which is used to verify
* that the request is for the current trick
* Handles a {@link TrickCardGameService#requestRematch} request.
*/
public void playCard (ClientObject client, Card card, int handSize);
public void requestRematch (ClientObject caller);
/**
* Processes a request for a rematch.
*
* @param client the client object
* Handles a {@link TrickCardGameService#sendCardsToPlayer} request.
*/
public void requestRematch (ClientObject client);
public void sendCardsToPlayer (ClientObject caller, int arg1, Card[] arg2);
}
@@ -2,7 +2,7 @@
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
// Copyright (C) 2002-2005 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
@@ -21,18 +21,19 @@
package com.threerings.parlor.game.server;
import com.threerings.parlor.game.client.GameService;
import com.threerings.presents.client.Client;
import com.threerings.presents.data.ClientObject;
import com.threerings.presents.server.InvocationException;
import com.threerings.presents.server.InvocationProvider;
/**
* Provides access to the server-side implementation of the game
* invocation services.
* Defines the server-side of the {@link GameService}.
*/
public interface GameProvider extends InvocationProvider
{
/**
* Called when the client has sent a {@link GameService#playerReady}
* service request.
* Handles a {@link GameService#playerReady} request.
*/
public void playerReady (ClientObject caller);
}