Fixed up the test tiles (got rid of the last of Dave's old tiles) and

created a couple of test scenes using said test tiles so that we can run
the viewer.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1301 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2002-04-27 05:16:01 +00:00
parent 206fe37de9
commit f3131f994a
24 changed files with 158 additions and 101 deletions
+10 -12
View File
@@ -1,5 +1,5 @@
<?xml version="1.0" standalone="yes"?>
<!-- $Id: fringeconf.xml,v 1.1 2002/04/06 22:14:38 ray Exp $ -->
<!-- $Id: fringeconf.xml,v 1.2 2002/04/27 05:16:01 mdb Exp $ -->
<!-- If a base tileset is defined in this file, it will be fringed over
another base if and only if
@@ -17,25 +17,23 @@
The values tell what kind of fringe is at that index.
-->
<fringe tiles="8, 56, 32, 14, 224, 2, 131, 128, 227, 143,
248, 62, 251, 239, 191, 254, 255">
<fringe>
<!-- Seawater fringes on most things. -->
<base name="Seawater" priority="20">
<tileset name="Seawater_fringe" mask="false"/>
<tileset name="generic_fringe" mask="true"/>
<base name="Outdoors/Seawater" priority="20">
<tileset name="Seawater fringe" mask="false"/>
<tileset name="Generic fringe" mask="true"/>
</base>
<!-- Cobble should fringe on things like dirt and grass. -->
<base name="Cobble" priority="10">
<tileset name="generic_fringe" mask="true"/>
<base name="Outdoors/Cobble" priority="10">
<tileset name="Generic fringe" mask="true"/>
</base>
<base name="Sand" priority="5">
<tileset name="generic_fringe" mask="true"/>
<base name="Outdoors/Sand" priority="5">
<tileset name="Generic fringe" mask="true"/>
</base>
<!-- Wood does not fringe nor should be fringed upon. -->
<base name="Wood Planks" priority="100">
<base name="Outdoors/Wood Planks" priority="100">
</base>
</fringe>