Fixed up the test tiles (got rid of the last of Dave's old tiles) and
created a couple of test scenes using said test tiles so that we can run the viewer. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1301 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" standalone="yes"?>
|
||||
<!-- $Id: fringeconf.xml,v 1.1 2002/04/06 22:14:38 ray Exp $ -->
|
||||
<!-- $Id: fringeconf.xml,v 1.2 2002/04/27 05:16:01 mdb Exp $ -->
|
||||
|
||||
<!-- If a base tileset is defined in this file, it will be fringed over
|
||||
another base if and only if
|
||||
@@ -17,25 +17,23 @@
|
||||
The values tell what kind of fringe is at that index.
|
||||
|
||||
-->
|
||||
<fringe tiles="8, 56, 32, 14, 224, 2, 131, 128, 227, 143,
|
||||
248, 62, 251, 239, 191, 254, 255">
|
||||
|
||||
<fringe>
|
||||
<!-- Seawater fringes on most things. -->
|
||||
<base name="Seawater" priority="20">
|
||||
<tileset name="Seawater_fringe" mask="false"/>
|
||||
<tileset name="generic_fringe" mask="true"/>
|
||||
<base name="Outdoors/Seawater" priority="20">
|
||||
<tileset name="Seawater fringe" mask="false"/>
|
||||
<tileset name="Generic fringe" mask="true"/>
|
||||
</base>
|
||||
|
||||
<!-- Cobble should fringe on things like dirt and grass. -->
|
||||
<base name="Cobble" priority="10">
|
||||
<tileset name="generic_fringe" mask="true"/>
|
||||
<base name="Outdoors/Cobble" priority="10">
|
||||
<tileset name="Generic fringe" mask="true"/>
|
||||
</base>
|
||||
|
||||
<base name="Sand" priority="5">
|
||||
<tileset name="generic_fringe" mask="true"/>
|
||||
<base name="Outdoors/Sand" priority="5">
|
||||
<tileset name="Generic fringe" mask="true"/>
|
||||
</base>
|
||||
|
||||
<!-- Wood does not fringe nor should be fringed upon. -->
|
||||
<base name="Wood Planks" priority="100">
|
||||
<base name="Outdoors/Wood Planks" priority="100">
|
||||
</base>
|
||||
</fringe>
|
||||
|
||||
Reference in New Issue
Block a user