Fixed up the test tiles (got rid of the last of Dave's old tiles) and

created a couple of test scenes using said test tiles so that we can run
the viewer.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1301 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2002-04-27 05:16:01 +00:00
parent 206fe37de9
commit f3131f994a
24 changed files with 158 additions and 101 deletions
+120 -71
View File
@@ -1,88 +1,137 @@
<?xml version="1.0" standalone="yes"?>
<!-- $Id: bundle.xml,v 1.3 2001/12/18 09:17:20 mdb Exp $ -->
<!-- $Id: bundle.xml,v 1.4 2002/04/27 05:16:01 mdb Exp $ -->
<!-- Object tile bundle tileset descriptions. -->
<bundle>
<object>
<tileset name="Building">
<imagePath>building.png</imagePath>
<widths>224</widths>
<heights>293</heights>
<tileCounts>4</tileCounts>
<offsetPos>2, 2</offsetPos>
<gapSize>4, 0</gapSize>
<objectWidths>4, 3, 4, 3</objectWidths>
<objectHeights>3, 4, 3, 4</objectHeights>
</tileset>
<tileset name="Tavern">
<imagePath>tavern.png</imagePath>
<widths>289</widths>
<heights>291</heights>
<tileCounts>4</tileCounts>
<offsetPos>3, 3</offsetPos>
<gapSize>7, 0</gapSize>
<objectWidths>3, 6, 3, 6</objectWidths>
<objectHeights>6, 3, 6, 3</objectHeights>
</tileset>
<tileset name="Bush">
<imagePath>bush.png</imagePath>
<widths>150</widths>
<heights>150</heights>
<tileset name="Outdoors/Building">
<imagePath>house.png</imagePath>
<widths>380</widths>
<heights>480</heights>
<tileCounts>4</tileCounts>
<offsetPos>0, 0</offsetPos>
<gapSize>0, 0</gapSize>
<objectWidths>2, 2, 2, 2</objectWidths>
<objectHeights>2, 2, 2, 2</objectHeights>
<xOrigins>75, 75, 75, 75</xOrigins>
<yOrigins>140, 140, 140, 140</yOrigins>
<objectWidths>4, 5, 4, 5</objectWidths>
<objectHeights>5, 4, 5, 4</objectHeights>
<xOrigins>173, 205, 173, 205</xOrigins>
<yOrigins>466, 466, 466, 466</yOrigins>
</tileset>
<tileset name="Chest and booty">
<imagePath>chest_extra.png</imagePath>
<widths>150</widths>
<heights>150</heights>
<tileCounts>4</tileCounts>
<offsetPos>0, 0</offsetPos>
<gapSize>0, 0</gapSize>
<objectWidths>2, 3, 2, 3</objectWidths>
<objectHeights>3, 2, 3, 2</objectHeights>
</tileset>
<tileset name="Chest o' gold">
<imagePath>chest_gold.png</imagePath>
<widths>130</widths>
<heights>130</heights>
<tileCounts>4</tileCounts>
<offsetPos>0, 0</offsetPos>
<gapSize>0, 0</gapSize>
<objectWidths>2, 2, 2, 2</objectWidths>
<objectHeights>2, 2, 2, 2</objectHeights>
</tileset>
<tileset name="Table">
<imagePath>table.png</imagePath>
<widths>189</widths>
<heights>189</heights>
<tileCounts>4</tileCounts>
<offsetPos>0, 0</offsetPos>
<gapSize>0, 0</gapSize>
<objectWidths>3, 3, 3, 3</objectWidths>
<objectHeights>3, 3, 3, 3</objectHeights>
</tileset>
<tileset name="Tree">
<imagePath>tree.png</imagePath>
<tileset name="Outdoors/Tree (palm)">
<imagePath> tree_palm.png</imagePath>
<widths>300</widths>
<heights>300</heights>
<heights>480</heights>
<tileCounts>4</tileCounts>
<offsetPos>0, 0</offsetPos>
<gapSize>0, 0</gapSize>
<objectWidths>2, 2, 2, 2</objectWidths>
<objectHeights>2, 2, 2, 2</objectHeights>
<xOrigins>145, 155, 150, 145</xOrigins>
<yOrigins>300, 300, 300, 300</yOrigins>
<objectWidths>1, 1, 1, 1</objectWidths>
<objectHeights>1, 1, 1, 1</objectHeights>
<xOrigins>149, 149, 149, 149</xOrigins>
<yOrigins>456, 456, 456, 456</yOrigins>
</tileset>
<tileset name="Outdoors/Dock edge">
<imagePath>dockedge.png</imagePath>
<widths>100</widths>
<heights>200</heights>
<tileCounts>4</tileCounts>
<offsetPos>0, 0</offsetPos>
<gapSize>0, 0</gapSize>
<objectWidths>1, 1, 1, 1</objectWidths>
<objectHeights>1, 1, 1, 1</objectHeights>
<xOrigins>49, 49, 49, 49</xOrigins>
<yOrigins>176, 176, 176, 176</yOrigins>
</tileset>
<tileset name="Outdoors/Bag (cloth)">
<imagePath>bag_cloth.png</imagePath>
<widths>100</widths>
<heights>200</heights>
<tileCounts>1</tileCounts>
<offsetPos>0, 0</offsetPos>
<gapSize>0, 0</gapSize>
<objectWidths>1</objectWidths>
<objectHeights>1</objectHeights>
<xOrigins>49</xOrigins>
<yOrigins>176</yOrigins>
</tileset>
<tileset name="Outdoors/Barrel (oak)">
<imagePath>barrel_oak.png</imagePath>
<widths>100</widths>
<heights>200</heights>
<tileCounts>1</tileCounts>
<offsetPos>0, 0</offsetPos>
<gapSize>0, 0</gapSize>
<objectWidths>1</objectWidths>
<objectHeights>1</objectHeights>
<xOrigins>49</xOrigins>
<yOrigins>176</yOrigins>
</tileset>
<tileset name="Outdoors/Crate">
<imagePath>crate.png</imagePath>
<widths>100</widths>
<heights>200</heights>
<tileCounts>2</tileCounts>
<offsetPos>0, 0</offsetPos>
<gapSize>0, 0</gapSize>
<objectWidths>1, 1</objectWidths>
<objectHeights>1, 1</objectHeights>
<xOrigins>49, 49</xOrigins>
<yOrigins>176, 176</yOrigins>
</tileset>
<tileset name="Outdoors/Mooring">
<imagePath>mooring.png</imagePath>
<widths>100</widths>
<heights>200</heights>
<tileCounts>4</tileCounts>
<offsetPos>0, 0</offsetPos>
<gapSize>0, 0</gapSize>
<objectWidths>1, 1, 1, 1</objectWidths>
<objectHeights>1, 1, 1, 1</objectHeights>
<xOrigins>49, 49, 49, 49</xOrigins>
<yOrigins>176, 176, 176, 176</yOrigins>
</tileset>
<tileset name="Outdoors/Tree (oak)">
<imagePath>tree_oak.png</imagePath>
<widths>300</widths>
<heights>480</heights>
<tileCounts>2</tileCounts>
<offsetPos>0, 0</offsetPos>
<gapSize>0, 0</gapSize>
<objectWidths>1, 1</objectWidths>
<objectHeights>1, 1</objectHeights>
<xOrigins>149, 149</xOrigins>
<yOrigins>456, 456</yOrigins>
</tileset>
<tileset name="Outdoors/Chest (treasure)">
<imagePath>chest_treasure.png</imagePath>
<widths>200</widths>
<heights>280</heights>
<tileCounts>2</tileCounts>
<offsetPos>0, 0</offsetPos>
<gapSize>0, 0</gapSize>
<objectWidths>2, 2</objectWidths>
<objectHeights>2, 2</objectHeights>
<xOrigins>99, 99</xOrigins>
<yOrigins>245, 245</yOrigins>
</tileset>
<tileset name="Outdoors/Well">
<imagePath>well.png</imagePath>
<widths>200</widths>
<heights>280</heights>
<tileCounts>2</tileCounts>
<offsetPos>0, 0</offsetPos>
<gapSize>0, 0</gapSize>
<objectWidths>2, 2</objectWidths>
<objectHeights>2, 2</objectHeights>
<xOrigins>99, 99</xOrigins>
<yOrigins>245, 245</yOrigins>
</tileset>
</object>
</bundle>