Temporary hack to make all images translucent since that works around
strange slow rendering problems we see when we allow mixed BITMASK and TRANSLUCENT images to be rendered. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2140 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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//
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// $Id: ImageManager.java,v 1.36 2003/01/13 23:55:05 mdb Exp $
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// $Id: ImageManager.java,v 1.37 2003/01/14 04:05:56 mdb Exp $
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package com.threerings.media.image;
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package com.threerings.media.image;
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@@ -121,6 +121,8 @@ public class ImageManager
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*/
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*/
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public BufferedImage createImage (int width, int height, int transparency)
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public BufferedImage createImage (int width, int height, int transparency)
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{
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{
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// DEBUG: override transparency for the moment on all images
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transparency = Transparency.TRANSLUCENT;
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return _gc.createCompatibleImage(width, height, transparency);
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return _gc.createCompatibleImage(width, height, transparency);
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}
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}
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