Disected and reassembled things so that a miso scene can be constructed

without a tile manager, which can be provided later, at which point all of
the tiles will be resolved. Also made it possible to replace the model in
a partially constructed scene. How's that for a turn of phrase: partially
constructed scene. Wheee!


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@743 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2001-12-05 07:29:06 +00:00
parent a8e66a4191
commit f1b92df3d1
3 changed files with 121 additions and 30 deletions
@@ -1,5 +1,5 @@
//
// $Id: EditableMisoScene.java,v 1.8 2001/11/29 00:18:15 mdb Exp $
// $Id: EditableMisoScene.java,v 1.9 2001/12/05 07:29:06 mdb Exp $
package com.threerings.miso.tools.scene;
@@ -97,4 +97,10 @@ public interface EditableMisoScene
* changes that have been made to this editable miso scene.
*/
public MisoSceneModel getMisoSceneModel ();
/**
* Replaces the model in use by this editable miso scene with the
* specified model.
*/
public void setMisoSceneModel (MisoSceneModel model);
}
@@ -1,5 +1,5 @@
//
// $Id: EditableMisoSceneImpl.java,v 1.5 2001/11/29 23:08:28 mdb Exp $
// $Id: EditableMisoSceneImpl.java,v 1.6 2001/12/05 07:29:06 mdb Exp $
package com.threerings.miso.tools.scene;
@@ -36,21 +36,28 @@ public class EditableMisoSceneImpl
throws NoSuchTileException, NoSuchTileSetException
{
super(model, tmgr);
unpackObjectLayer();
}
// we'll need to be keeping this
_model = model;
/**
* Constructs an instance that will be used to display and edit the
* supplied miso scene data. The tiles identified by the scene model
* will not be loaded until a tile manager is provided via {@link
* #setTileManager}.
*
* @param model the scene data that we'll be displaying.
*/
public EditableMisoSceneImpl (MisoSceneModel model)
{
super(model);
unpackObjectLayer();
}
// we need this to track object layer mods
_objectTileIds = new int[_model.baseTileIds.length];
// populate our non-spare array
int[] otids = model.objectTileIds;
for (int i = 0; i < otids.length; i += 3) {
int x = otids[i];
int y = otids[i+1];
int fqTileId = otids[i+2];
_objectTileIds[model.width*y + x] = fqTileId;
}
// documentation inherited
public void setMisoSceneModel (MisoSceneModel model)
{
super.setMisoSceneModel(model);
unpackObjectLayer();
}
// documentation inherited
@@ -170,9 +177,24 @@ public class EditableMisoSceneImpl
return _model;
}
/** Our scene model, which we always keep in sync with our display
* model data. */
protected MisoSceneModel _model;
/**
* Unpacks the object layer into an array that we can update along
* with the other layers.
*/
protected void unpackObjectLayer ()
{
// we need this to track object layer mods
_objectTileIds = new int[_model.baseTileIds.length];
// populate our non-spare array
int[] otids = _model.objectTileIds;
for (int i = 0; i < otids.length; i += 3) {
int x = otids[i];
int y = otids[i+1];
int fqTileId = otids[i+2];
_objectTileIds[_model.width*y + x] = fqTileId;
}
}
/** A non-sparse array where we can keep track of the object tile
* ids. */