Disected and reassembled things so that a miso scene can be constructed
without a tile manager, which can be provided later, at which point all of the tiles will be resolved. Also made it possible to replace the model in a partially constructed scene. How's that for a turn of phrase: partially constructed scene. Wheee! git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@743 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
@@ -1,5 +1,5 @@
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//
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// $Id: DisplayMisoSceneImpl.java,v 1.47 2001/11/29 23:08:27 mdb Exp $
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// $Id: DisplayMisoSceneImpl.java,v 1.48 2001/12/05 07:29:06 mdb Exp $
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package com.threerings.miso.scene;
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@@ -36,19 +36,76 @@ public class DisplayMisoSceneImpl
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public DisplayMisoSceneImpl (MisoSceneModel model, TileManager tmgr)
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throws NoSuchTileException, NoSuchTileSetException
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{
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int swid = model.width;
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int shei = model.height;
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this(model);
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setTileManager(tmgr);
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}
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/**
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* Constructs an instance that will be used to display the supplied
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* miso scene data. The tiles identified by the scene model will not
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* be loaded until a tile manager is provided via {@link
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* #setTileManager}.
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*
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* @param model the scene data that we'll be displaying.
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*
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* @exception NoSuchTileException thrown if the model references a
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* tile which is not available via the supplied tile manager.
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*/
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public DisplayMisoSceneImpl (MisoSceneModel model)
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{
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setMisoSceneModel(model);
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}
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/**
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* Instructs this miso scene to use the supplied model instead of its
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* current model. This should be followed up by a called to {@link
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* #setTileManager} or {@link #populateLayers} if a tile manager has
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* already been provided.
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*/
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protected void setMisoSceneModel (MisoSceneModel model)
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{
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_model = model;
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int swid = _model.width;
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int shei = _model.height;
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// create the individual tile layer objects
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_base = new BaseTileLayer(new BaseTile[swid*shei], swid, shei);
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_fringe = new TileLayer(new Tile[swid*shei], swid, shei);
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_object = new ObjectTileLayer(new ObjectTile[swid*shei], swid, shei);
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}
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/**
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* Provides this display miso scene with a tile manager from which it
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* can load up all of its tiles.
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*
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* @exception NoSuchTileException thrown if the model references a
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* tile which is not available via the supplied tile manager.
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*/
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public void setTileManager (TileManager tmgr)
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throws NoSuchTileException, NoSuchTileSetException
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{
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_tmgr = tmgr;
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populateLayers();
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}
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/**
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* Populates the tile layers with tiles from the tile manager.
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*
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* @exception NoSuchTileException thrown if the model references a
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* tile which is not available via the supplied tile manager.
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*/
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protected void populateLayers ()
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throws NoSuchTileException, NoSuchTileSetException
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{
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int swid = _base.getWidth();
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int shei = _base.getHeight();
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// populate the base and fringe layers
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for (int column = 0; column < shei; column++) {
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for (int row = 0; row < swid; row++) {
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// first do the base layer
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int tsid = model.baseTileIds[swid*row+column];
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int tsid = _model.baseTileIds[swid*row+column];
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if (tsid > 0) {
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int tid = (tsid & 0xFFFF);
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tsid >>= 16;
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@@ -58,23 +115,23 @@ public class DisplayMisoSceneImpl
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// map to a base tile as provided by the repository,
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// so we just cast it to a base tile and know that all
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// is well
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BaseTile mtile = (BaseTile)tmgr.getTile(tsid, tid);
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BaseTile mtile = (BaseTile)_tmgr.getTile(tsid, tid);
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_base.setTile(column, row, mtile);
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}
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// then the fringe layer
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tsid = model.fringeTileIds[swid*row+column];
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tsid = _model.fringeTileIds[swid*row+column];
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if (tsid > 0) {
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int tid = (tsid & 0xFFFF);
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tsid >>= 16;
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Tile tile = tmgr.getTile(tsid, tid);
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Tile tile = _tmgr.getTile(tsid, tid);
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_fringe.setTile(column, row, tile);
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}
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}
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}
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// sanity check the object layer info
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int ocount = model.objectTileIds.length;
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int ocount = _model.objectTileIds.length;
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if (ocount % 3 != 0) {
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throw new IllegalArgumentException(
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"model.objectTileIds.length % 3 != 0");
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@@ -82,15 +139,15 @@ public class DisplayMisoSceneImpl
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// now populate the object layer
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for (int i = 0; i < ocount; i+= 3) {
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int col = model.objectTileIds[i];
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int row = model.objectTileIds[i+1];
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int tsid = model.objectTileIds[i+2];
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int col = _model.objectTileIds[i];
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int row = _model.objectTileIds[i+1];
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int tsid = _model.objectTileIds[i+2];
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int tid = (tsid & 0xFFFF);
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tsid >>= 16;
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// create the object tile and stick it into the appropriate
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// spot in the object layer
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ObjectTile otile = (ObjectTile)tmgr.getTile(tsid, tid);
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ObjectTile otile = (ObjectTile)_tmgr.getTile(tsid, tid);
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_object.setTile(col, row, otile);
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// we have to generate a shadow for this object tile in the
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@@ -154,6 +211,12 @@ public class DisplayMisoSceneImpl
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// ", sy=" + y + ", ex=" + endx + ", ey=" + endy + "].");
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}
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/** The tile manager from which we load tiles. */
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protected TileManager _tmgr;
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/** The miso scene model from which we obtain our data. */
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protected MisoSceneModel _model;
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/** The base layer of tiles. */
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protected BaseTileLayer _base;
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@@ -1,5 +1,5 @@
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//
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// $Id: EditableMisoScene.java,v 1.8 2001/11/29 00:18:15 mdb Exp $
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// $Id: EditableMisoScene.java,v 1.9 2001/12/05 07:29:06 mdb Exp $
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package com.threerings.miso.tools.scene;
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@@ -97,4 +97,10 @@ public interface EditableMisoScene
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* changes that have been made to this editable miso scene.
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*/
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public MisoSceneModel getMisoSceneModel ();
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/**
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* Replaces the model in use by this editable miso scene with the
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* specified model.
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*/
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public void setMisoSceneModel (MisoSceneModel model);
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}
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@@ -1,5 +1,5 @@
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//
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// $Id: EditableMisoSceneImpl.java,v 1.5 2001/11/29 23:08:28 mdb Exp $
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// $Id: EditableMisoSceneImpl.java,v 1.6 2001/12/05 07:29:06 mdb Exp $
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package com.threerings.miso.tools.scene;
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@@ -36,21 +36,28 @@ public class EditableMisoSceneImpl
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throws NoSuchTileException, NoSuchTileSetException
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{
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super(model, tmgr);
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unpackObjectLayer();
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}
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// we'll need to be keeping this
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_model = model;
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/**
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* Constructs an instance that will be used to display and edit the
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* supplied miso scene data. The tiles identified by the scene model
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* will not be loaded until a tile manager is provided via {@link
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* #setTileManager}.
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*
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* @param model the scene data that we'll be displaying.
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*/
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public EditableMisoSceneImpl (MisoSceneModel model)
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{
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super(model);
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unpackObjectLayer();
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}
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// we need this to track object layer mods
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_objectTileIds = new int[_model.baseTileIds.length];
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// populate our non-spare array
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int[] otids = model.objectTileIds;
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for (int i = 0; i < otids.length; i += 3) {
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int x = otids[i];
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int y = otids[i+1];
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int fqTileId = otids[i+2];
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_objectTileIds[model.width*y + x] = fqTileId;
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}
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// documentation inherited
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public void setMisoSceneModel (MisoSceneModel model)
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{
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super.setMisoSceneModel(model);
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unpackObjectLayer();
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}
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// documentation inherited
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@@ -170,9 +177,24 @@ public class EditableMisoSceneImpl
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return _model;
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}
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/** Our scene model, which we always keep in sync with our display
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* model data. */
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protected MisoSceneModel _model;
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/**
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* Unpacks the object layer into an array that we can update along
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* with the other layers.
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*/
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protected void unpackObjectLayer ()
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{
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// we need this to track object layer mods
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_objectTileIds = new int[_model.baseTileIds.length];
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// populate our non-spare array
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int[] otids = _model.objectTileIds;
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for (int i = 0; i < otids.length; i += 3) {
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int x = otids[i];
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int y = otids[i+1];
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int fqTileId = otids[i+2];
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_objectTileIds[_model.width*y + x] = fqTileId;
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}
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}
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/** A non-sparse array where we can keep track of the object tile
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* ids. */
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