Use a polygon to determine whether a sprite is within a particular
tile. Updated scene/tile dimensions and default scene to use 64x48 tiles. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@151 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: AnimationManager.java,v 1.3 2001/08/02 00:42:02 shaper Exp $
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// $Id: AnimationManager.java,v 1.4 2001/08/02 18:59:00 shaper Exp $
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package com.threerings.miso.sprite;
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@@ -57,7 +57,7 @@ public class AnimationManager implements Interval, PerformanceObserver
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public void checkpoint (String name, int ticks)
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{
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Log.info(name + "[ticks=" + ticks + "].");
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Log.info(name + " [ticks=" + ticks + "].");
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}
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/** The desired number of refresh operations per second. */
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