Added some logging to track down people who lose sounds after a while
in Windows. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2948 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
@@ -1,5 +1,5 @@
|
||||
//
|
||||
// $Id: SoundManager.java,v 1.67 2003/12/22 22:25:34 mdb Exp $
|
||||
// $Id: SoundManager.java,v 1.68 2004/02/04 19:04:46 ray Exp $
|
||||
|
||||
package com.threerings.media.sound;
|
||||
|
||||
@@ -382,7 +382,7 @@ public class SoundManager
|
||||
synchronized (_queue) {
|
||||
if (_queue.size() < MAX_QUEUE_SIZE) {
|
||||
// if (_verbose.getValue()) {
|
||||
Log.info("Sound request [key=" + skey + "].");
|
||||
Log.info("Sound request [key=" + skey.key + "].");
|
||||
// }
|
||||
_queue.append(PLAY);
|
||||
_queue.append(skey);
|
||||
@@ -437,6 +437,9 @@ public class SoundManager
|
||||
protected void playSound (SoundKey key)
|
||||
{
|
||||
if (key.isExpired()) {
|
||||
// if (_verbose.getValue()) {
|
||||
Log.info("Sound expired [key=" + key.key + "].");
|
||||
// }
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -451,6 +454,7 @@ public class SoundManager
|
||||
new ByteArrayInputStream(data));
|
||||
|
||||
LineSpooler.play(stream, _clipVol, key);
|
||||
_soundSeemsToWork = true;
|
||||
|
||||
} catch (IOException ioe) {
|
||||
Log.warning("Error loading sound file [key=" + key +
|
||||
@@ -461,11 +465,16 @@ public class SoundManager
|
||||
", e=" + uafe + "].");
|
||||
|
||||
} catch (LineUnavailableException lue) {
|
||||
// this error comes every goddamned time we play a sound on
|
||||
// someone with a misconfigured sound card, so let's just keep
|
||||
// it to ourselves
|
||||
Log.debug("Line not available to play sound [key=" + key +
|
||||
", e=" + lue + "].");
|
||||
String err = "Line not available to play sound [key=" + key.key +
|
||||
", e=" + lue + "].";
|
||||
if (_soundSeemsToWork) {
|
||||
Log.warning(err);
|
||||
} else {
|
||||
// this error comes every goddamned time we play a sound on
|
||||
// someone with a misconfigured sound card, so let's just keep
|
||||
// it to ourselves
|
||||
Log.debug(err);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1217,6 +1226,9 @@ public class SoundManager
|
||||
/** The queue of sound clips to be played. */
|
||||
protected Queue _queue = new Queue();
|
||||
|
||||
/** If we every play a sound successfully, this is set to true. */
|
||||
protected boolean _soundSeemsToWork = false;
|
||||
|
||||
/** An interval that plays sounds later. */
|
||||
protected Interval _playLater = new Interval() {
|
||||
public void intervalExpired (int id, Object rock) {
|
||||
|
||||
Reference in New Issue
Block a user