Design edits. Moved MiCasa into the Narya package because it needn't be

its own separate project and it fits in more nicely now that we've renamed
everything.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@433 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2001-10-11 04:19:32 +00:00
parent 55093e30f8
commit eac87300d2
2 changed files with 14 additions and 12 deletions
+9 -6
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@@ -54,12 +54,12 @@ we provide.
** Come into my parlor ** Come into my parlor
The Parlor services branch off into all sorts of interesting directions The Parlor services branch off into all sorts of interesting directions
based on the different kinds of games that are implemented with the based on the different kinds of games that are implemented with the
system. We provide matchmaking lobbies, an extension of the room concept system. Parlor provides matchmaking services, the concept of a game room
to the game room, on top of which is provided a framework for managing which is an extension of the place concept provided by Crowd, a framework
generic turn-based games, and various other useful services. Again the for managing generic turn-based games, and various other useful
philosophy is to provide consistently designed, but decoupled services services. Again the philosophy is to provide consistently designed, but
that can be used within and along side whatever design works best for your decoupled services that can be used within and along side whatever design
game. works best for your game.
** Visualized whirled peas ** Visualized whirled peas
The Whirled services provide support for building online world games that The Whirled services provide support for building online world games that
@@ -79,3 +79,6 @@ they are up to date.
** Nodemap ** Nodemap
Services for displaying maps made up of connected nodes. Services for displaying maps made up of connected nodes.
** MiCasa
Services for hosting and matchmaking games built with Parlor.
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Mi Casa Design -*- mode: outline -*- MiCasa Design -*- mode: outline -*-
* Overview * Overview
The MiCasa service is a combination of a game server and a client
The Mi Casa service is a combination of a game server and a client
framework for hosting relatively simple, networked, multiplayer games. The framework for hosting relatively simple, networked, multiplayer games. The
service is designed for hosting games implemented using the Parlor service is designed for hosting games implemented using the Parlor
services and built on top of the Cocktail networking platform. services and built on top of the Presents networking platform.
The Mi Casa service is comprised of a server that can be configured to The MiCasa service is comprised of a server that can be configured to have
have any number of lobbies in which users can get together to play games. any number of lobbies in which users can get together to play games.
* Notes * Notes
Maybe move lobby stuff into parlor. Maybe move lobby stuff into parlor.