Design edits. Moved MiCasa into the Narya package because it needn't be

its own separate project and it fits in more nicely now that we've renamed
everything.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@433 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2001-10-11 04:19:32 +00:00
parent 55093e30f8
commit eac87300d2
2 changed files with 14 additions and 12 deletions
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Mi Casa Design -*- mode: outline -*-
MiCasa Design -*- mode: outline -*-
* Overview
The Mi Casa service is a combination of a game server and a client
The MiCasa service is a combination of a game server and a client
framework for hosting relatively simple, networked, multiplayer games. The
service is designed for hosting games implemented using the Parlor
services and built on top of the Cocktail networking platform.
services and built on top of the Presents networking platform.
The Mi Casa service is comprised of a server that can be configured to
have any number of lobbies in which users can get together to play games.
The MiCasa service is comprised of a server that can be configured to have
any number of lobbies in which users can get together to play games.
* Notes
Maybe move lobby stuff into parlor.