Regenerated all of the ActionScript services using the new code generation tool.

git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4401 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2006-10-04 20:41:51 +00:00
parent ad7ac5aa3e
commit e99ac5762d
22 changed files with 369 additions and 189 deletions
@@ -2,7 +2,7 @@
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2005 Three Rings Design, Inc., All Rights Reserved
// Copyright (C) 2002-2006 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
@@ -21,10 +21,12 @@
package com.threerings.crowd.data {
import com.threerings.util.*; // for Float, Integer, etc.
import com.threerings.crowd.client.BodyService;
import com.threerings.presents.client.Client;
import com.threerings.presents.data.InvocationMarshaller;
import com.threerings.presents.dobj.InvocationResponseEvent;
import com.threerings.presents.data.InvocationMarshaller_ListenerMarshaller;
/**
* Provides the implementation of the {@link BodyService} interface
@@ -39,11 +41,12 @@ public class BodyMarshaller extends InvocationMarshaller
/** The method id used to dispatch {@link #setIdle} requests. */
public static const SET_IDLE :int = 1;
// documentation inherited from interface
// from interface BodyService
public function setIdle (arg1 :Client, arg2 :Boolean) :void
{
sendRequest(arg1, SET_IDLE, [ arg2 ]);
sendRequest(arg1, SET_IDLE, [
langBoolean.valueOf(arg2)
]);
}
}
}