Moved TileUtil to cast.util, added CastUtil to provide an easy way to

get a random character descriptor for use until we have fancified
storage of character descriptions.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@587 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Walter Korman
2001-11-02 15:28:20 +00:00
parent bd998aff3d
commit e9211f8fd5
5 changed files with 240 additions and 42 deletions
@@ -1,5 +1,5 @@
//
// $Id: CharacterManager.java,v 1.8 2001/11/02 01:10:28 shaper Exp $
// $Id: CharacterManager.java,v 1.9 2001/11/02 15:28:20 shaper Exp $
package com.threerings.cast;
@@ -7,11 +7,12 @@ import java.util.*;
import com.samskivert.util.CollectionUtil;
import com.threerings.cast.Log;
import com.threerings.media.sprite.MultiFrameImage;
import com.threerings.media.sprite.Sprite;
import com.threerings.cast.Log;
import com.threerings.cast.util.TileUtil;
/**
* The character manager provides facilities for constructing sprites
* that are used to represent characters in a scene.