Log level configuration. Untested, but it should work!
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@5340 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -41,6 +41,13 @@ import flash.utils.getQualifiedClassName;
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*/
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*/
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public class Log
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public class Log
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{
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{
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/** Log level constants. */
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public static const DEBUG :int = 0;
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public static const INFO :int = 1;
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public static const WARNING :int = 2;
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public static const OFF :int = 3;
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// if you add to this, update LEVEL_NAMES at the bottom...
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/**
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/**
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* Retrieve a Log for the specififed class.
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* Retrieve a Log for the specififed class.
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*
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*
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@@ -91,11 +98,43 @@ public class Log
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}
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}
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}
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}
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/**
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* Set the log level for the specified package/file.
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*
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* @param spec The smallest prefix desired to configure a log level.
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* For example, you can set the global level with Log.setLevel("", Log.INFO);
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* Then you can Log.setLevel("com.foo.game", Log.DEBUG). Now, everything
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* logs at INFO level except for classes within com.foo.game, which is at DEBUG.
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*/
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public static function setLevel (spec :String, level :int) :void
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{
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_setLevels[spec] = level;
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resetLevels();
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}
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/**
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* Parses a String in the form of ":info;com.foo.game:debug;com.bar.util:warning"
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*
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* Semicolons separate modules, colons separate a module name from the log level.
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* An empty string specifies the top-level (global) module.
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*/
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public static function setLevels (settingString :String) :void
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{
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for (var module :String in settingString.split(";")) {
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var setting :Array = module.split(":");
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_setLevels[setting[0]] = stringToLevel(String(setting[1]));
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}
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resetLevels();
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}
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/**
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/**
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* @private
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* @private
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*/
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*/
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public function Log (spec :String)
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public function Log (spec :String)
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{
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{
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if (spec == null) { // what!?
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spec = "";
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}
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_spec = spec;
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_spec = spec;
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}
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}
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@@ -104,7 +143,7 @@ public class Log
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*/
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*/
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public function debug (... messages) :void
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public function debug (... messages) :void
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{
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{
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doLog("[debug]", messages);
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doLog(DEBUG, messages);
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}
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}
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/**
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/**
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@@ -112,7 +151,7 @@ public class Log
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*/
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*/
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public function info (... messages) :void
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public function info (... messages) :void
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{
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{
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doLog("[INFO]", messages);
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doLog(INFO, messages);
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}
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}
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/**
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/**
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@@ -120,7 +159,7 @@ public class Log
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*/
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*/
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public function warning (... messages) :void
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public function warning (... messages) :void
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{
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{
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doLog("[WARNING]", messages);
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doLog(WARNING, messages);
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}
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}
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/**
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/**
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@@ -131,9 +170,12 @@ public class Log
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warning(error.getStackTrace());
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warning(error.getStackTrace());
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}
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}
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protected function doLog (level :String, messages :Array) :void
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protected function doLog (level :int, messages :Array) :void
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{
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{
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messages.unshift(getTimeStamp(), level, _spec);
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if (level < getLevel(_spec)) {
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return; // we don't want to log it!
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}
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messages.unshift(getTimeStamp(), LEVEL_NAMES[level], _spec);
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trace.apply(null, messages);
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trace.apply(null, messages);
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// possibly also dispatch to any other log targets.
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// possibly also dispatch to any other log targets.
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@@ -160,10 +202,67 @@ public class Log
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StringUtil.prepad(String(d.milliseconds), 3, "0");
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StringUtil.prepad(String(d.milliseconds), 3, "0");
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}
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}
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/**
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* Get the logging level for the specified spec.
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*/
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protected static function getLevel (spec :String) :int
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{
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// we probably already have the level cached for this spec
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var obj :Object = _levels[spec];
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if (obj == null) {
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// cache miss- copy some parent spec's level...
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var modSpec :String = spec;
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do {
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var dex :int = modSpec.indexOf(".");
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if (dex == -1) {
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modSpec = "";
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} else {
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modSpec = modSpec.substring(0, dex);
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}
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obj = _levels[modSpec];
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if (obj != null) {
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// we found the level we should use, copy it and break
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_levels[spec] = obj;
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break;
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}
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} while (modSpec != ""); // if we break here, we'll int(null) and return DEBUG..
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}
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return int(obj);
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}
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/**
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* Reset (clear) the log level cache to the set levels.
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*/
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protected static function resetLevels () :void
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{
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_levels = {};
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for (var spec :String in _setLevels) {
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_levels[spec] = _setLevels[spec];
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}
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}
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protected static function stringToLevel (s :String) :int
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{
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switch (s.toLowerCase()) {
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default: // default to DEBUG
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case "debug": return DEBUG;
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case "info": return INFO;
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case "warning": return WARNING;
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case "off": return OFF;
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}
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}
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/** Our log specification. */
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/** Our log specification. */
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protected var _spec :String;
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protected var _spec :String;
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protected static var _targets :Array = [];
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protected static var _targets :Array = [];
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}
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protected static var _levels :Object;
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protected static var _setLevels :Object = { "": DEBUG }; // global: debug
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resetLevels(); // statically reset the levels to the setLevels when the class first starts...
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/** The names of each level. The last one isn't used, it corresponds with OFF. */
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protected static const LEVEL_NAMES :Array = [ "[debug]", "[INFO]", "[WARNING]", false ];
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}
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}
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}
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