git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@5025 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Jamie Doornbos
2008-04-25 20:22:21 +00:00
parent 5d02ac7306
commit e7374452cd
14 changed files with 797 additions and 0 deletions
@@ -0,0 +1,29 @@
//
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2008 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.bureau.client;
/**
* Represents an agent running within a bureau client.
*/
public class Agent
{
}
@@ -0,0 +1,21 @@
package com.threerings.bureau.client;
import com.threerings.presents.client.Client;
import com.threerings.presents.net.Credentials;
import com.samskivert.util.RunQueue;
/**
* Represents a client embedded in a bureau.
*/
public class BureauClient extends Client
{
/**
* Creates a new client.
* @param creds the credentials supplied during connection
* @param runQueue the place to post tasks required by clients
*/
public BureauClient (Credentials creds, RunQueue runQueue)
{
super(creds, runQueue);
}
}
@@ -0,0 +1,80 @@
//
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2008 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.bureau.client;
import com.threerings.bureau.client.BureauReceiver;
import com.threerings.presents.client.InvocationDecoder;
import com.threerings.presents.data.ClientObject;
/**
* Dispatches calls to a {@link BureauReceiver} instance.
*/
public class BureauDecoder extends InvocationDecoder
{
/** The generated hash code used to identify this receiver class. */
public static final String RECEIVER_CODE = "3e98f7a30deb5a8e25e05c71c6081bf4";
/** The method id used to dispatch {@link BureauReceiver#createAgent}
* notifications. */
public static final int CREATE_AGENT = 1;
/** The method id used to dispatch {@link BureauReceiver#destroyAgent}
* notifications. */
public static final int DESTROY_AGENT = 2;
/**
* Creates a decoder that may be registered to dispatch invocation
* service notifications to the specified receiver.
*/
public BureauDecoder (BureauReceiver receiver)
{
this.receiver = receiver;
}
@Override // documentation inherited
public String getReceiverCode ()
{
return RECEIVER_CODE;
}
@Override // documentation inherited
public void dispatchNotification (int methodId, Object[] args)
{
switch (methodId) {
case CREATE_AGENT:
((BureauReceiver)receiver).createAgent(
(ClientObject)args[0], ((Integer)args[1]).intValue()
);
return;
case DESTROY_AGENT:
((BureauReceiver)receiver).destroyAgent(
(ClientObject)args[0], ((Integer)args[1]).intValue()
);
return;
default:
super.dispatchNotification(methodId, args);
return;
}
}
}
@@ -0,0 +1,33 @@
package com.threerings.bureau.client;
import com.threerings.presents.client.BasicDirector;
import com.threerings.presents.data.ClientObject;
import com.threerings.presents.util.PresentsContext;
/**
* Allows the server to create and destroy agents on a client.
* @see BureauRegistry
*/
public class BureauDirector extends BasicDirector
implements BureauReceiver
{
protected BureauDirector (PresentsContext ctx)
{
super(ctx);
// Set up our decoder so we can receive method calls
// from the server
_ctx.getClient().getInvocationDirector().
registerReceiver(new BureauDecoder(this));
}
@Override // inherited documentation
public void createAgent (ClientObject client, int agentId)
{
}
@Override // inherited documentation
public void destroyAgent (ClientObject client, int agentId)
{
}
}
@@ -0,0 +1,50 @@
//
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2008 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.bureau.client;
import com.threerings.presents.client.InvocationReceiver;
import com.threerings.presents.data.ClientObject;
/**
* Hooks for controlling a previously launched bureau client.
*/
public interface BureauReceiver extends InvocationReceiver
{
/**
* Creates a new agent. Implementors should create a new {@link Agent} and give it access to
* the {@link AgentObject} referred to by the <code>agentId</code> parameter and must notify
* the service that the agent has been created using {@link BureauService#agentCreated}.
* @param client the client receiving the request
* @param agentId the id of the <code>AgentObject</code> that needs an <code>Agent</code>
*/
void createAgent (ClientObject client, int agentId);
/**
* Destroys a previously created agent. Implementors should destroy the agent that was created
* by the call to <code>createAgent</code> with the same agent id and must notify
* the service that the agent has been created using {@link BureauService#agentDestroyed}.
* @param client the client receiving the request
* @param agentId the id of the <code>AgentObject</code> whose <code>Agent</code>
* should be destroyed
*/
void destroyAgent (ClientObject client, int agentId);
}
@@ -0,0 +1,52 @@
//
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2008 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.bureau.client;
import com.threerings.presents.client.Client;
import com.threerings.presents.client.InvocationService;
/**
* Interface for the bureau to communicate with the server.
*/
public interface BureauService extends InvocationService
{
/**
* Notifies the server that the bureau is up and running and ready to receive
* requests via the <code>BureauReceiver</code>.
* @see BureauReceiver
*/
void bureauInitialized (Client client, String bureauId);
/**
* Notify the server that a previosuly requested agent is not created and ready to use.
* @see BureauReceiver#createAgent
*/
void agentCreated (Client client, int agentId);
/**
* Notify the server that an agent is no longer running. Normally called in response
* to a call to <code>destroyAgent</code>
* @see BureauReceiver#destroyAgent
*/
void agentDestroyed (Client client, int agentId);
}
@@ -0,0 +1,92 @@
//
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2008 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.bureau.data;
import com.threerings.presents.dobj.DObject;
public class AgentObject extends DObject
{
// AUTO-GENERATED: FIELDS START
/** The field name of the <code>bureauId</code> field. */
public static final String BUREAU_ID = "bureauId";
/** The field name of the <code>agentCode</code> field. */
public static final String AGENT_CODE = "agentCode";
/** The field name of the <code>startConfirmed</code> field. */
public static final String START_CONFIRMED = "startConfirmed";
// AUTO-GENERATED: FIELDS END
public String bureauId;
public String agentCode;
public boolean startConfirmed;
// AUTO-GENERATED: METHODS START
/**
* Requests that the <code>bureauId</code> field be set to the
* specified value. The local value will be updated immediately and an
* event will be propagated through the system to notify all listeners
* that the attribute did change. Proxied copies of this object (on
* clients) will apply the value change when they received the
* attribute changed notification.
*/
public void setBureauId (String value)
{
String ovalue = this.bureauId;
requestAttributeChange(
BUREAU_ID, value, ovalue);
this.bureauId = value;
}
/**
* Requests that the <code>agentCode</code> field be set to the
* specified value. The local value will be updated immediately and an
* event will be propagated through the system to notify all listeners
* that the attribute did change. Proxied copies of this object (on
* clients) will apply the value change when they received the
* attribute changed notification.
*/
public void setAgentCode (String value)
{
String ovalue = this.agentCode;
requestAttributeChange(
AGENT_CODE, value, ovalue);
this.agentCode = value;
}
/**
* Requests that the <code>startConfirmed</code> field be set to the
* specified value. The local value will be updated immediately and an
* event will be propagated through the system to notify all listeners
* that the attribute did change. Proxied copies of this object (on
* clients) will apply the value change when they received the
* attribute changed notification.
*/
public void setStartConfirmed (boolean value)
{
boolean ovalue = this.startConfirmed;
requestAttributeChange(
START_CONFIRMED, Boolean.valueOf(value), Boolean.valueOf(ovalue));
this.startConfirmed = value;
}
// AUTO-GENERATED: METHODS END
}
@@ -0,0 +1,32 @@
//
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2008 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.bureau.data;
import com.threerings.presents.dobj.DObject;
/**
* Defines the fields available for the distributed part of a bureau.
*/
public class BureauClientObject extends DObject
{
// TODO: add some fields
}
@@ -0,0 +1,33 @@
//
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2008 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.bureau.data;
import com.threerings.presents.data.InvocationCodes;
/**
* Codes and constants global to the Bureau services.
*/
public interface BureauCodes extends InvocationCodes
{
/** Defines our invocation services group. */
public static final String BUREAU_GROUP = "bureau";
}
@@ -0,0 +1,71 @@
//
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2008 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.bureau.data;
import com.threerings.bureau.client.BureauService;
import com.threerings.presents.client.Client;
import com.threerings.presents.data.InvocationMarshaller;
import com.threerings.presents.dobj.InvocationResponseEvent;
/**
* Provides the implementation of the {@link BureauService} interface
* that marshalls the arguments and delivers the request to the provider
* on the server. Also provides an implementation of the response listener
* interfaces that marshall the response arguments and deliver them back
* to the requesting client.
*/
public class BureauMarshaller extends InvocationMarshaller
implements BureauService
{
/** The method id used to dispatch {@link #agentCreated} requests. */
public static final int AGENT_CREATED = 1;
// from interface BureauService
public void agentCreated (Client arg1, int arg2)
{
sendRequest(arg1, AGENT_CREATED, new Object[] {
Integer.valueOf(arg2)
});
}
/** The method id used to dispatch {@link #agentDestroyed} requests. */
public static final int AGENT_DESTROYED = 2;
// from interface BureauService
public void agentDestroyed (Client arg1, int arg2)
{
sendRequest(arg1, AGENT_DESTROYED, new Object[] {
Integer.valueOf(arg2)
});
}
/** The method id used to dispatch {@link #bureauInitialized} requests. */
public static final int BUREAU_INITIALIZED = 3;
// from interface BureauService
public void bureauInitialized (Client arg1, String arg2)
{
sendRequest(arg1, BUREAU_INITIALIZED, new Object[] {
arg2
});
}
}
@@ -0,0 +1,85 @@
//
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2008 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.bureau.server;
import com.threerings.bureau.client.BureauService;
import com.threerings.bureau.data.BureauMarshaller;
import com.threerings.presents.client.Client;
import com.threerings.presents.data.ClientObject;
import com.threerings.presents.data.InvocationMarshaller;
import com.threerings.presents.server.InvocationDispatcher;
import com.threerings.presents.server.InvocationException;
/**
* Dispatches requests to the {@link BureauProvider}.
*/
public class BureauDispatcher extends InvocationDispatcher
{
/**
* Creates a dispatcher that may be registered to dispatch invocation
* service requests for the specified provider.
*/
public BureauDispatcher (BureauProvider provider)
{
this.provider = provider;
}
@Override // documentation inherited
public InvocationMarshaller createMarshaller ()
{
return new BureauMarshaller();
}
@SuppressWarnings("unchecked")
@Override // documentation inherited
public void dispatchRequest (
ClientObject source, int methodId, Object[] args)
throws InvocationException
{
switch (methodId) {
case BureauMarshaller.AGENT_CREATED:
((BureauProvider)provider).agentCreated(
source,
((Integer)args[0]).intValue()
);
return;
case BureauMarshaller.AGENT_DESTROYED:
((BureauProvider)provider).agentDestroyed(
source,
((Integer)args[0]).intValue()
);
return;
case BureauMarshaller.BUREAU_INITIALIZED:
((BureauProvider)provider).bureauInitialized(
source,
(String)args[0]
);
return;
default:
super.dispatchRequest(source, methodId, args);
return;
}
}
}
@@ -0,0 +1,49 @@
//
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2008 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.bureau.server;
import com.threerings.bureau.client.BureauService;
import com.threerings.presents.client.Client;
import com.threerings.presents.data.ClientObject;
import com.threerings.presents.server.InvocationException;
import com.threerings.presents.server.InvocationProvider;
/**
* Defines the server-side of the {@link BureauService}.
*/
public interface BureauProvider extends InvocationProvider
{
/**
* Handles a {@link BureauService#agentCreated} request.
*/
public void agentCreated (ClientObject caller, int arg1);
/**
* Handles a {@link BureauService#agentDestroyed} request.
*/
public void agentDestroyed (ClientObject caller, int arg1);
/**
* Handles a {@link BureauService#bureauInitialized} request.
*/
public void bureauInitialized (ClientObject caller, String arg1);
}
@@ -0,0 +1,111 @@
//
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2008 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.bureau.server;
import java.util.Map;
import java.util.Set;
import com.threerings.bureau.data.AgentObject;
import com.threerings.bureau.data.BureauCodes;
import com.threerings.presents.data.ClientObject;
import com.threerings.presents.dobj.RootDObjectManager;
import com.threerings.presents.server.InvocationManager;
/**
* Abstracts the launching and termination of external processes (bureaus) that host instances of
* server-side code (agents).
* TODO: this class needs lots of fleshing out and as such is not 100% documented
*/
public class BureauRegistry
implements BureauProvider
{
/**
* The binary executable for the external vm being used.
* TODO: what args are needed?
* TODO: how to format the args?
* TODO: where does the binary path really come from - a bureau specification?
*/
public String vmBinary = "java %{jar} %{host}:%{port} %{agentclassname}";
/**
* Creates a new registry, prepared to provide bureau services.
*/
public BureauRegistry (InvocationManager invmgr, RootDObjectManager omgr)
{
_invmgr = invmgr;
_omgr = omgr;
invmgr.registerDispatcher(
new BureauDispatcher(this),
BureauCodes.BUREAU_GROUP);
}
/**
* Starts a new agent using the data in the given object, creating a new bureau if necessary.
*/
public void startAgent (AgentObject agent)
{
// TODO: create new bureau if needed
// TODO: otherwise call BureauSender.createAgent and pend
}
/**
* Destorys a previously started agent using the data in the given object.
*/
public void destroyAgent (AgentObject agent)
{
// TODO: call BureauSender.destroyAgent and pend
// TODO: schedule a shutdown event for the bureau if this is the last agent
}
@Override // inherited documentation
public void bureauInitialized (ClientObject client, String bureauId)
{
// TODO: create pending agents
// TODO: synchronization
}
@Override // inherited documentation
public void agentCreated (ClientObject client, int agentId)
{
// TODO: remove from pending
}
@Override // inherited documentation
public void agentDestroyed (ClientObject caller, int arg1)
{
// TODO: remove from pending destroyed
}
// first stab at the data structures for holding bureaus and agents
protected static class Bureau
{
Process process;
ClientObject clientObj;
Set<AgentObject> agents;
}
protected InvocationManager _invmgr;
protected RootDObjectManager _omgr;
protected Map<String, Bureau> _bureaus;
protected Map<String, Set<AgentObject>> _pending;
}
@@ -0,0 +1,59 @@
//
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2008 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.bureau.server;
import com.threerings.bureau.client.BureauDecoder;
import com.threerings.bureau.client.BureauReceiver;
import com.threerings.presents.data.ClientObject;
import com.threerings.presents.server.InvocationSender;
/**
* Used to issue notifications to a {@link BureauReceiver} instance on a
* client.
*/
public class BureauSender extends InvocationSender
{
/**
* Issues a notification that will result in a call to {@link
* BureauReceiver#createAgent} on a client.
*/
public static void createAgent (
ClientObject target, ClientObject arg1, int arg2)
{
sendNotification(
target, BureauDecoder.RECEIVER_CODE, BureauDecoder.CREATE_AGENT,
new Object[] { arg1, Integer.valueOf(arg2) });
}
/**
* Issues a notification that will result in a call to {@link
* BureauReceiver#destroyAgent} on a client.
*/
public static void destroyAgent (
ClientObject target, ClientObject arg1, int arg2)
{
sendNotification(
target, BureauDecoder.RECEIVER_CODE, BureauDecoder.DESTROY_AGENT,
new Object[] { arg1, Integer.valueOf(arg2) });
}
}