Added support for streaming Ogg files. Cross-fading still to come.

git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4107 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Andrzej Kapolka
2006-05-10 19:47:40 +00:00
parent fe3350dc3c
commit e732fe48aa
5 changed files with 400 additions and 0 deletions
+3
View File
@@ -97,6 +97,8 @@
classname="com.jme.scene.Node" classpathref="classpath"/> classname="com.jme.scene.Node" classpathref="classpath"/>
<available property="jme-bui.present" <available property="jme-bui.present"
classname="com.jmex.bui.BWindow" classpathref="classpath"/> classname="com.jmex.bui.BWindow" classpathref="classpath"/>
<available property="jme-sound.present"
classname="com.jmex.sound.openAL.SoundSystem" classpathref="classpath"/>
<condition property="build.jme"> <condition property="build.jme">
<and> <and>
<isset property="jme.present"/> <isset property="jme.present"/>
@@ -106,6 +108,7 @@
<condition property="build.openal"> <condition property="build.openal">
<and> <and>
<isset property="lwjgl.present"/> <isset property="lwjgl.present"/>
<isset property="jme-sound.present"/>
</and> </and>
</condition> </condition>
</target> </target>
+1
View File
@@ -8,6 +8,7 @@ commons-logging.jar
jme-awt.jar jme-awt.jar
jme-bui.jar jme-bui.jar
jme-model.jar jme-model.jar
jme-sound.jar
jme.jar jme.jar
junit-3.7.jar junit-3.7.jar
lwjgl.jar lwjgl.jar
@@ -0,0 +1,89 @@
//
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2005 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.openal;
import java.io.File;
import java.io.FileInputStream;
import java.io.IOException;
import java.io.InputStream;
import java.nio.ByteBuffer;
import org.lwjgl.openal.AL10;
import com.jmex.sound.openAL.objects.util.OggInputStream;
/**
* An audio stream read from an Ogg Vorbis file.
*/
public class OggFileStream extends Stream
{
/**
* Creates a new Ogg stream for the specified Ogg file.
*
* @param loop whether or not to play the file in a continuous loop
*/
public OggFileStream (SoundManager soundmgr, File file, boolean loop)
throws IOException
{
super(soundmgr);
_file = file;
_istream = new OggInputStream(new FileInputStream(_file));
_loop = loop;
}
// documentation inherited
protected int getFormat ()
{
return (_istream.getFormat() == OggInputStream.FORMAT_MONO16) ?
AL10.AL_FORMAT_MONO16 : AL10.AL_FORMAT_STEREO16;
}
// documentation inherited
protected int getFrequency ()
{
return _istream.getRate();
}
// documentation inherited
protected int populateBuffer (ByteBuffer buf)
throws IOException
{
int read = _istream.read(buf, buf.position(), buf.remaining());
while (buf.hasRemaining() && _loop) {
_istream = new OggInputStream(new FileInputStream(_file));
read = Math.max(0, read);
read += _istream.read(buf, buf.position(), buf.remaining());
}
return read;
}
/** The Ogg file from which to read. */
protected File _file;
/** The underlying Ogg input stream. */
protected OggInputStream _istream;
/** Whether or not to loop back to the beginning of the file when we've
* reached the end. */
protected boolean _loop;
}
@@ -22,6 +22,7 @@
package com.threerings.openal; package com.threerings.openal;
import java.io.IOException; import java.io.IOException;
import java.util.ArrayList;
import java.util.HashMap; import java.util.HashMap;
import java.util.WeakHashMap; import java.util.WeakHashMap;
@@ -103,6 +104,19 @@ public class SoundManager
return new SoundGroup(this, provider, sources); return new SoundGroup(this, provider, sources);
} }
/**
* Updates all of the streams controlled by the manager. This should be
* called once per frame by the application.
*
* @param time the number of seconds elapsed since the last update
*/
public void updateStreams (float time)
{
for (Stream stream : _streams) {
stream.update(time);
}
}
/** /**
* Creates a sound manager and initializes the OpenAL sound subsystem. * Creates a sound manager and initializes the OpenAL sound subsystem.
*/ */
@@ -205,6 +219,24 @@ public class SoundManager
}); });
} }
/**
* Adds a stream to the list maintained by the manager. Called by streams
* when they are created.
*/
protected void addStream (Stream stream)
{
_streams.add(stream);
}
/**
* Removes a stream from the list maintained by the manager. Called by
* streams when they are disposed.
*/
protected void removeStream (Stream stream)
{
_streams.remove(stream);
}
/** The thread that loads up sound clips in the background. */ /** The thread that loads up sound clips in the background. */
protected Thread _loader = new Thread("SoundManager.Loader") { protected Thread _loader = new Thread("SoundManager.Loader") {
public void run () { public void run () {
@@ -254,6 +286,9 @@ public class SoundManager
/** Contains a queue of clip buffers waiting to be loaded. */ /** Contains a queue of clip buffers waiting to be loaded. */
protected Queue _toLoad; protected Queue _toLoad;
/** The list of active streams. */
protected ArrayList<Stream> _streams = new ArrayList<Stream>();
/** The one and only sound manager, here for an exclusive performance /** The one and only sound manager, here for an exclusive performance
* by special request. Available for all your sound playing needs. */ * by special request. Available for all your sound playing needs. */
protected static SoundManager _soundmgr; protected static SoundManager _soundmgr;
+272
View File
@@ -0,0 +1,272 @@
//
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2005 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.openal;
import java.io.IOException;
import java.nio.ByteBuffer;
import java.nio.IntBuffer;
import org.lwjgl.BufferUtils;
import org.lwjgl.openal.AL10;
/**
* Represents a streaming source of sound data.
*/
public abstract class Stream
{
/**
* Creates a new stream. Call {@link #dispose} when finished with the
* stream.
*
* @param soundmgr a reference to the sound manager that will update the
* stream
*/
public Stream (SoundManager soundmgr)
{
_soundmgr = soundmgr;
// create the source and buffers
_nbuf = BufferUtils.createIntBuffer(NUM_BUFFERS);
_nbuf.limit(1);
AL10.alGenSources(_nbuf);
_sourceId = _nbuf.get();
_nbuf.clear();
AL10.alGenBuffers(_nbuf);
_nbuf.get(_bufferIds);
// register with sound manager
_soundmgr.addStream(this);
}
/**
* Sets the base gain of the stream.
*/
public void setGain (float gain)
{
_gain = gain;
AL10.alSourcef(_sourceId, AL10.AL_GAIN, _gain);
}
/**
* Sets the pitch of the stream.
*/
public void setPitch (float pitch)
{
_pitch = pitch;
AL10.alSourcef(_sourceId, AL10.AL_PITCH, _pitch);
}
/**
* Starts playing this stream.
*/
public void play ()
{
if (_state == AL10.AL_PLAYING) {
Log.warning("Tried to play stream already playing.");
return;
}
if (_state == -1) {
_qidx = _qlen = 0;
queueBuffers(NUM_BUFFERS);
}
AL10.alSourcePlay(_sourceId);
_state = AL10.AL_PLAYING;
}
/**
* Pauses this stream.
*/
public void pause ()
{
if (_state != AL10.AL_PLAYING) {
Log.warning("Tried to pause stream that wasn't playing.");
return;
}
AL10.alSourcePause(_sourceId);
_state = AL10.AL_PAUSED;
}
/**
* Stops this stream.
*/
public void stop ()
{
if (_state == AL10.AL_STOPPED) {
Log.warning("Tried to stop stream that was already stopped.");
return;
}
AL10.alSourceStop(_sourceId);
_state = AL10.AL_STOPPED;
}
/**
* Releases the resources held by this stream and removes it from
* the manager.
*/
public void dispose ()
{
// make sure the stream is stopped
if (_state != AL10.AL_STOPPED) {
stop();
}
// delete the source and buffers
_nbuf.clear();
_nbuf.put(_sourceId).flip();
AL10.alDeleteSources(_nbuf);
_nbuf.clear();
_nbuf.put(_bufferIds).flip();
AL10.alDeleteBuffers(_nbuf);
// remove from manager
_soundmgr.removeStream(this);
}
/**
* Updates the state of this stream, loading data into buffers and
* adjusting gain as necessary. Called periodically by the
* {@link SoundManager}.
*
* @param time the amount of time elapsed since the last update
*/
protected void update (float time)
{
if (_state != AL10.AL_PLAYING) {
return;
}
// find out how many buffers have been played
int played = AL10.alGetSourcei(_sourceId, AL10.AL_BUFFERS_PROCESSED);
if (played == 0) {
return;
}
_nbuf.clear();
for (int ii = 0; ii < played; ii++) {
_nbuf.put(_bufferIds[_qidx]);
_qidx = (_qidx + 1) % NUM_BUFFERS;
_qlen--;
}
_nbuf.flip();
AL10.alSourceUnqueueBuffers(_sourceId, _nbuf);
queueBuffers(played);
}
/**
* Queues (up to) the specified number of buffers.
*/
protected void queueBuffers (int buffers)
{
_nbuf.clear();
for (int ii = 0; ii < buffers; ii++) {
int bufferId = _bufferIds[(_qidx + _qlen) % NUM_BUFFERS];
if (populateBuffer(bufferId)) {
_nbuf.put(bufferId);
_qlen++;
} else {
break;
}
}
_nbuf.flip();
AL10.alSourceQueueBuffers(_sourceId, _nbuf);
}
/**
* Populates the identified buffer with as much data as it can hold.
*
* @return true if data was read into the buffer and it should be enqueued,
* false if the end of the stream has been reached and no data was read
* into the buffer
*/
protected boolean populateBuffer (int bufferId)
{
if (_abuf == null) {
_abuf = ByteBuffer.allocateDirect(BUFFER_SIZE);
}
_abuf.clear();
int read = 0;
try {
read = Math.max(populateBuffer(_abuf), 0);
} catch (IOException e) {
Log.warning("Error reading audio stream [error=" + e + "].");
}
if (read <= 0) {
return false;
}
_abuf.rewind().limit(read);
AL10.alBufferData(bufferId, getFormat(), _abuf, getFrequency());
return true;
}
/**
* Returns the OpenAL audio format of the stream.
*/
protected abstract int getFormat ();
/**
* Returns the stream's playback frequency in samples per second.
*/
protected abstract int getFrequency ();
/**
* Populates the given buffer with audio data.
*
* @return the total number of bytes read into the buffer, or -1 if the
* end of the stream has been reached
*/
protected abstract int populateBuffer (ByteBuffer buf)
throws IOException;
/** The manager to which the stream was added. */
protected SoundManager _soundmgr;
/** The source through which the stream plays. */
protected int _sourceId;
/** The buffers through which we cycle. */
protected int[] _bufferIds = new int[NUM_BUFFERS];
/** The starting index and length of the current queue in
* {@link #_bufferIds}. */
protected int _qidx, _qlen;
/** The pitch of the stream. */
protected float _pitch;
/** The gain of the stream. */
protected float _gain;
/** The buffer used to store names. */
protected IntBuffer _nbuf;
/** The buffer used to store audio data temporarily. */
protected ByteBuffer _abuf;
/** The OpenAL state of the stream (AL_STOPPED, AL_PLAYING, AL_PAUSED, or
* -1 if uninitialized). */
protected int _state = -1;
/** The size of the buffers in bytes. */
protected static final int BUFFER_SIZE = 131072;
/** The number of buffers to use. */
protected static final int NUM_BUFFERS = 4;
}