Ported over the automatic port-retrying code, but had to modify some things

due to differences in the way flash throws errors (and apparently can't
re-use a socket object).


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4183 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Ray Greenwell
2006-06-08 21:44:27 +00:00
parent e6cad91066
commit e6e96c25fc
5 changed files with 210 additions and 17 deletions
@@ -0,0 +1,47 @@
//
// $Id: AuthCodes.java 4158 2006-05-30 22:12:15Z mdb $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.presents.data {
/**
* Basic authentication response codes.
*/
public class AuthCodes
{
/** A code indicating that no user exists with the specified
* username. */
public static const NO_SUCH_USER :String = "m.no_such_user";
/** A code indicating that the supplied password was invalid. */
public static const INVALID_PASSWORD :String = "m.invalid_password";
/** A code indicating that an internal server error occurred while
* trying to log the user on. */
public static const SERVER_ERROR :String = "m.server_error";
/** A code indicating that the server is not available at the moment. */
public static const SERVER_UNAVAILABLE :String = "m.server_unavailable";
/** A code indicating that we failed to connect to the server on a port and
* are trying the next port in the list. */
public static const TRYING_NEXT_PORT :String = "m.trying_next_port";
}
}