Fixed texture wrapping, meshes as bones, wrap/cycle mixup.

git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4063 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Andrzej Kapolka
2006-04-26 21:06:03 +00:00
parent 6436dc704c
commit e6ac65fd11
5 changed files with 14 additions and 7 deletions
+1 -1
View File
@@ -96,7 +96,7 @@ macroScript TRModelExporter category:"File" \
(
local kind
isMesh = false
if isKindOf node Editable_Mesh then (
if isKindOf node Editable_Mesh and not node.boneEnable then (
isMesh = true
if isProperty node #skin or isProperty node #physique then (
kind = "skinMesh"