The great invocation services rethink of 2002! Rearchitected the remote

method invocation services and converted everything to the new style.
Could this be my biggest checkin ever?


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1642 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2002-08-14 19:08:01 +00:00
parent 4481c5f835
commit e54a4d41f4
161 changed files with 6083 additions and 2805 deletions
@@ -0,0 +1,51 @@
//
// $Id: GameDispatcher.java,v 1.1 2002/08/14 19:07:53 mdb Exp $
package com.threerings.parlor.game;
import com.threerings.parlor.game.GameMarshaller;
import com.threerings.parlor.game.GameService;
import com.threerings.presents.client.Client;
import com.threerings.presents.data.ClientObject;
import com.threerings.presents.data.InvocationMarshaller;
import com.threerings.presents.server.InvocationDispatcher;
import com.threerings.presents.server.InvocationException;
/**
* Dispatches requests to the {@link GameProvider}.
*/
public class GameDispatcher extends InvocationDispatcher
{
/**
* Creates a dispatcher that may be registered to dispatch invocation
* service requests for the specified provider.
*/
public GameDispatcher (GameProvider provider)
{
this.provider = provider;
}
// documentation inherited
public InvocationMarshaller createMarshaller ()
{
return new GameMarshaller();
}
// documentation inherited
public void dispatchRequest (
ClientObject source, int methodId, Object[] args)
throws InvocationException
{
switch (methodId) {
case GameMarshaller.PLAYER_READY:
((GameProvider)provider).playerReady(
source
);
return;
default:
super.dispatchRequest(source, methodId, args);
}
}
}