Not to do the fiddly business with game state constants.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1710 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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//
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// $Id: GameObject.dobj,v 1.12 2002/09/18 04:01:29 shaper Exp $
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// $Id: GameObject.dobj,v 1.13 2002/09/18 18:33:20 mdb Exp $
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package com.threerings.parlor.game;
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package com.threerings.parlor.game;
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@@ -25,13 +25,13 @@ public class GameObject extends PlaceObject
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public static final int AWAITING_PLAYERS = 0;
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public static final int AWAITING_PLAYERS = 0;
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/** A game state constant indicating that the game is in play. */
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/** A game state constant indicating that the game is in play. */
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public static final int IN_PLAY = AWAITING_PLAYERS+1;
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public static final int IN_PLAY = 1;
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/** A game state constant indicating that the game ended normally. */
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/** A game state constant indicating that the game ended normally. */
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public static final int GAME_OVER = IN_PLAY+2;
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public static final int GAME_OVER = 2;
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/** A game state constant indicating that the game was cancelled. */
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/** A game state constant indicating that the game was cancelled. */
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public static final int CANCELLED = GAME_OVER+3;
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public static final int CANCELLED = 3;
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/** Provides general game invocation services. */
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/** Provides general game invocation services. */
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public GameMarshaller service;
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public GameMarshaller service;
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@@ -1,5 +1,5 @@
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//
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//
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// $Id: GameObject.java,v 1.7 2002/09/18 04:01:29 shaper Exp $
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// $Id: GameObject.java,v 1.8 2002/09/18 18:33:20 mdb Exp $
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package com.threerings.parlor.game;
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package com.threerings.parlor.game;
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@@ -40,13 +40,13 @@ public class GameObject extends PlaceObject
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public static final int AWAITING_PLAYERS = 0;
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public static final int AWAITING_PLAYERS = 0;
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/** A game state constant indicating that the game is in play. */
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/** A game state constant indicating that the game is in play. */
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public static final int IN_PLAY = AWAITING_PLAYERS+1;
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public static final int IN_PLAY = 1;
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/** A game state constant indicating that the game ended normally. */
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/** A game state constant indicating that the game ended normally. */
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public static final int GAME_OVER = IN_PLAY+2;
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public static final int GAME_OVER = 2;
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/** A game state constant indicating that the game was cancelled. */
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/** A game state constant indicating that the game was cancelled. */
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public static final int CANCELLED = GAME_OVER+3;
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public static final int CANCELLED = 3;
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/** Provides general game invocation services. */
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/** Provides general game invocation services. */
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public GameMarshaller service;
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public GameMarshaller service;
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