On path completion, clear the path before observers are notified so
that they can assign a new path to the sprite should they choose to do so. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@523 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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//
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// $Id: Sprite.java,v 1.26 2001/10/22 18:13:09 shaper Exp $
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// $Id: Sprite.java,v 1.27 2001/10/23 01:59:50 shaper Exp $
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package com.threerings.media.sprite;
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package com.threerings.media.sprite;
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@@ -328,11 +328,13 @@ public class Sprite
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*/
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*/
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protected void pathCompleted ()
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protected void pathCompleted ()
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{
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{
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// inform observers that we've finished our path
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// keep a reference to the path just completed
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notifyObservers(new PathCompletedEvent(this, _path));
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Path oldpath = _path;
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// clear out the path we've now finished
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// we no longer want to keep a reference to this path
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_path = null;
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_path = null;
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// inform observers that we've finished our path
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notifyObservers(new PathCompletedEvent(this, oldpath));
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}
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}
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/**
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/**
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