More migrated resource nixing.

git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4222 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2006-06-25 23:14:57 +00:00
parent 04ab1b0b58
commit e21451354c
19 changed files with 0 additions and 92 deletions
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bundle.jar
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<?xml version="1.0"?>
<!-- test tileset bundle -->
<bundle>
<uniform>
<tileset name="Node Icons">
<imagePath>node-icons.png</imagePath>
<!--<width>16</width>-->
<height>16</height>
<tileCount>8</tileCount>
</tileset>
</uniform>
<swissarmy>
<tileset name="Fringe">
<imagePath>fringe.png</imagePath>
<heights>48, 48, 48, 48, 48</heights>
<widths>64, 64, 64, 64, 64</widths>
<tileCounts>8, 8, 8, 8, 8</tileCounts>
</tileset>
</swissarmy>
<object>
<tileset name="Building">
<imagePath>building.png</imagePath>
<heights>293</heights>
<widths>224</widths>
<tileCounts>4</tileCounts>
<offsetPos>2, 2</offsetPos>
<gapSize>4, 0</gapSize>
<objectWidths>4, 3, 4, 3</objectWidths>
<objectHeights>3, 4, 3, 4</objectHeights>
</tileset>
</object>
</bundle>
@@ -1,19 +0,0 @@
<?xml version="1.0"?>
<!-- test configuration for the tileset bundler -->
<bundler-config>
<mapping>
<path>bundle/uniform</path>
<ruleset>com.threerings.media.tools.tile.xml.UniformTileSetRuleSet</ruleset>
</mapping>
<mapping>
<path>bundle/swissarmy</path>
<ruleset>
com.threerings.media.tools.tile.xml.SwissArmyTileSetRuleSet
</ruleset>
</mapping>
<mapping>
<path>bundle/object</path>
<ruleset>com.threerings.media.tools.tile.xml.ObjectTileSetRuleSet</ruleset>
</mapping>
</bundler-config>
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@@ -1,37 +0,0 @@
<?xml version="1.0"?>
<!-- test tileset parser -->
<tilesets>
<uniform>
<tileset name="Node Icons">
<imagePath>node-icons.png</imagePath>
<width>16</width>
<height>16</height>
<tileCount>8</tileCount>
</tileset>
</uniform>
<swissarmy>
<tileset name="Fringe">
<imagePath>fringe.png</imagePath>
<heights>48, 48, 48, 48, 48</heights>
<widths>64, 64, 64, 64, 64</widths>
<tileCounts>8, 8, 8, 8, 8</tileCounts>
<offsetPos>5, 5</offsetPos>
<gapSize>10, 10</gapSize>
</tileset>
</swissarmy>
<object>
<tileset name="Building">
<imagePath>building.png</imagePath>
<heights>293</heights>
<widths>224</widths>
<tileCounts>4</tileCounts>
<offsetPos>2, 2</offsetPos>
<gapSize>4, 0</gapSize>
<objectWidths>4, 3, 4, 3</objectWidths>
<objectHeights>3, 4, 3, 4</objectHeights>
</tileset>
</object>
</tilesets>