Add overridable function to potentially allow games to start up even without any humans present if they wish. Defaults to NOT allow that behavior.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4076 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -677,7 +677,7 @@ public class GameManager extends PlaceManager
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}
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}
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}
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}
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if (humansHere == 0) {
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if ((humansHere == 0) && !startWithoutHumans()) {
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// if there are no human players in the game, just cancel it
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// if there are no human players in the game, just cancel it
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Log.info("Canceling no-show game [game=" + _gameobj.which() +
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Log.info("Canceling no-show game [game=" + _gameobj.which() +
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", players=" + StringUtil.toString(_playerOids) + "].");
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", players=" + StringUtil.toString(_playerOids) + "].");
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@@ -751,6 +751,15 @@ public class GameManager extends PlaceManager
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return true;
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return true;
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}
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}
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/**
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* @return true if we should start the game even without any humans.
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* Default implementation always returns false.
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*/
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protected boolean startWithoutHumans ()
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{
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return false;
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}
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/**
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/**
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* Called when the game is about to start, but before the game start
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* Called when the game is about to start, but before the game start
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* notification has been delivered to the players. Derived classes
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* notification has been delivered to the players. Derived classes
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