Add overridable function to potentially allow games to start up even without any humans present if they wish. Defaults to NOT allow that behavior.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4076 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
@@ -677,7 +677,7 @@ public class GameManager extends PlaceManager
|
||||
}
|
||||
}
|
||||
|
||||
if (humansHere == 0) {
|
||||
if ((humansHere == 0) && !startWithoutHumans()) {
|
||||
// if there are no human players in the game, just cancel it
|
||||
Log.info("Canceling no-show game [game=" + _gameobj.which() +
|
||||
", players=" + StringUtil.toString(_playerOids) + "].");
|
||||
@@ -751,6 +751,15 @@ public class GameManager extends PlaceManager
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return true if we should start the game even without any humans.
|
||||
* Default implementation always returns false.
|
||||
*/
|
||||
protected boolean startWithoutHumans ()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when the game is about to start, but before the game start
|
||||
* notification has been delivered to the players. Derived classes
|
||||
|
||||
Reference in New Issue
Block a user