Modifications to bring things up to speed with interface changes in the

animation base classes.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1022 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2002-02-19 01:24:59 +00:00
parent 63a32a6332
commit e0e60c3fe3
2 changed files with 12 additions and 38 deletions
@@ -1,9 +1,9 @@
//
// $Id: SceneView.java,v 1.24 2002/02/17 23:45:36 mdb Exp $
// $Id: SceneView.java,v 1.25 2002/02/19 01:24:59 mdb Exp $
package com.threerings.miso.scene;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Point;
import java.awt.Rectangle;
import java.awt.event.MouseEvent;
@@ -18,22 +18,6 @@ import com.threerings.media.sprite.Path;
*/
public interface SceneView
{
/**
* Invalidate a list of rectangles in screen pixel coordinates in the
* scene view for later repainting.
*
* @param rects the list of {@link java.awt.Rectangle} objects.
*/
public void invalidateRects (List rects);
/**
* Invalidate a rectangle in screen pixel coordinates in the scene
* view for later repainting.
*
* @param rect the {@link java.awt.Rectangle} object.
*/
public void invalidateRect (Rectangle rect);
/**
* Scrolls the view by the requested number of pixels. As the view is
* not responsible for maintaining the back buffer, this will simply
@@ -46,9 +30,10 @@ public interface SceneView
/**
* Renders the scene to the given graphics context.
*
* @param g the graphics context.
* @param gfx the graphics context.
* @param invalidRects the list of invalid regions to be repainted.
*/
public void paint (Graphics g);
public void paint (Graphics2D gfx, List invalidRects);
/**
* Sets the scene that we're rendering.