Modifications to bring things up to speed with interface changes in the

animation base classes.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1022 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2002-02-19 01:24:59 +00:00
parent 63a32a6332
commit e0e60c3fe3
2 changed files with 12 additions and 38 deletions
@@ -1,9 +1,9 @@
//
// $Id: SceneView.java,v 1.24 2002/02/17 23:45:36 mdb Exp $
// $Id: SceneView.java,v 1.25 2002/02/19 01:24:59 mdb Exp $
package com.threerings.miso.scene;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Point;
import java.awt.Rectangle;
import java.awt.event.MouseEvent;
@@ -18,22 +18,6 @@ import com.threerings.media.sprite.Path;
*/
public interface SceneView
{
/**
* Invalidate a list of rectangles in screen pixel coordinates in the
* scene view for later repainting.
*
* @param rects the list of {@link java.awt.Rectangle} objects.
*/
public void invalidateRects (List rects);
/**
* Invalidate a rectangle in screen pixel coordinates in the scene
* view for later repainting.
*
* @param rect the {@link java.awt.Rectangle} object.
*/
public void invalidateRect (Rectangle rect);
/**
* Scrolls the view by the requested number of pixels. As the view is
* not responsible for maintaining the back buffer, this will simply
@@ -46,9 +30,10 @@ public interface SceneView
/**
* Renders the scene to the given graphics context.
*
* @param g the graphics context.
* @param gfx the graphics context.
* @param invalidRects the list of invalid regions to be repainted.
*/
public void paint (Graphics g);
public void paint (Graphics2D gfx, List invalidRects);
/**
* Sets the scene that we're rendering.
@@ -1,5 +1,5 @@
//
// $Id: SceneViewPanel.java,v 1.29 2002/02/18 00:40:58 mdb Exp $
// $Id: SceneViewPanel.java,v 1.30 2002/02/19 01:24:59 mdb Exp $
package com.threerings.miso.scene;
@@ -16,6 +16,8 @@ import java.util.List;
import com.threerings.media.animation.AnimationManager;
import com.threerings.media.animation.AnimatedPanel;
import com.threerings.media.sprite.SpriteManager;
import com.threerings.miso.Log;
import com.threerings.miso.util.MisoUtil;
/**
@@ -145,16 +147,16 @@ public class SceneViewPanel extends AnimatedPanel
}
// documentation inherited
protected void render (Graphics2D gfx)
protected void render (Graphics2D gfx, List invalidRects)
{
// translate into happy space
gfx.translate(-_tx, -_ty);
// render the view
_view.paint(gfx);
_view.paint(gfx, invalidRects);
// give derived classes a chance to render on top of the view
renderOnView(gfx);
renderOnView(gfx, invalidRects);
// translate back out of happy space
gfx.translate(_tx, _ty);
@@ -166,23 +168,10 @@ public class SceneViewPanel extends AnimatedPanel
* called after the view is rendered, so things drawn here appear on
* top of the scene view.
*/
protected void renderOnView (Graphics2D gfx)
protected void renderOnView (Graphics2D gfx, List invalidRects)
{
}
// documentation inherited
public void invalidateRects (List rects)
{
// pass the invalid rects on to our scene view
_view.invalidateRects(rects);
}
// documentation inherited
public void invalidateRect (Rectangle rect)
{
_view.invalidateRect(rect);
}
/**
* Returns the desired size for the panel based on the requested
* and calculated bounds of the scene view.