From dd912c3d7d8488a9f18f52617cdcf6a7e41f8032 Mon Sep 17 00:00:00 2001 From: Michael Bayne Date: Thu, 24 Oct 2002 19:05:46 +0000 Subject: [PATCH] Need to use getPlayerSlots() not getPlayerCount(). git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1825 542714f4-19e9-0310-aa3c-eee0fc999fb1 --- src/java/com/threerings/parlor/game/GameManager.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/java/com/threerings/parlor/game/GameManager.java b/src/java/com/threerings/parlor/game/GameManager.java index 79a10d5bb..153ffea7e 100644 --- a/src/java/com/threerings/parlor/game/GameManager.java +++ b/src/java/com/threerings/parlor/game/GameManager.java @@ -1,5 +1,5 @@ // -// $Id: GameManager.java,v 1.50 2002/10/24 18:51:41 mdb Exp $ +// $Id: GameManager.java,v 1.51 2002/10/24 19:05:46 mdb Exp $ package com.threerings.parlor.game; @@ -226,7 +226,7 @@ public class GameManager extends PlaceManager { if (_AIs == null) { // create and initialize the AI skill level array - _AIs = new byte[getPlayerCount()]; + _AIs = new byte[getPlayerSlots()]; Arrays.fill(_AIs, (byte)-1); // set up a delegate op for AI ticking _tickAIOp = new TickAIDelegateOp();