Use STANDING rather than WALKING as our display action.

git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@649 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2001-11-27 20:06:38 +00:00
parent 14cb492cd3
commit dcc1671b9e
@@ -1,5 +1,5 @@
// //
// $Id: SpritePanel.java,v 1.5 2001/11/27 08:42:24 mdb Exp $ // $Id: SpritePanel.java,v 1.6 2001/11/27 20:06:38 mdb Exp $
package com.threerings.cast.builder; package com.threerings.cast.builder;
@@ -94,7 +94,7 @@ public class SpritePanel
*/ */
protected void setSprite (CharacterSprite sprite) protected void setSprite (CharacterSprite sprite)
{ {
sprite.setActionSequence(StandardActions.WALKING); sprite.setActionSequence(StandardActions.STANDING);
sprite.setOrientation(Sprite.DIR_SOUTHWEST); sprite.setOrientation(Sprite.DIR_SOUTHWEST);
_sprite = sprite; _sprite = sprite;
centerSprite(); centerSprite();