Added code to support the new localized system messages; first by creating
a message manager and making it available to the micasa code and second by actually using it to translate system messages. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1075 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,10 +1,10 @@
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//
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// $Id: MiCasaContext.java,v 1.2 2001/10/09 17:47:33 mdb Exp $
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// $Id: MiCasaContext.java,v 1.3 2002/02/26 05:48:11 mdb Exp $
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package com.threerings.micasa.util;
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import com.threerings.util.MessageManager;
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import com.threerings.parlor.util.ParlorContext;
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import com.threerings.micasa.client.MiCasaFrame;
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/**
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@@ -19,4 +19,10 @@ public interface MiCasaContext
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/** Returns a reference to the primary user interface frame. This can
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* be used to set the top-level panel when we enter a game, etc. */
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public MiCasaFrame getFrame ();
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/**
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* Returns a reference to the message manager used by the client to
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* generate localized messages.
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*/
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public MessageManager getMessageManager ();
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}
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