Initial support for creating, joining and starting party games that are

created by a particular player; may be subsequently joined by other
players; and started when any game-specific prerequisites are satisfied by
the creating player submitting a GameService.startPartyGame() request.
We'll likely be adding a bit more soon to allow watching players to join a
party game that hasn't yet started.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1667 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Walter Korman
2002-09-06 22:52:27 +00:00
parent 3d5ae4becb
commit dbdfd1bad0
6 changed files with 234 additions and 31 deletions
@@ -1,5 +1,5 @@
//
// $Id: GameMarshaller.java,v 1.2 2002/08/20 19:38:14 mdb Exp $
// $Id: GameMarshaller.java,v 1.3 2002/09/06 22:52:27 shaper Exp $
package com.threerings.parlor.game;
@@ -14,10 +14,6 @@ import com.threerings.presents.dobj.InvocationResponseEvent;
* on the server. Also provides an implementation of the response listener
* interfaces that marshall the response arguments and deliver them back
* to the requesting client.
*
* <p> Generated from <code>
* $Id: GameMarshaller.java,v 1.2 2002/08/20 19:38:14 mdb Exp $
* </code>
*/
public class GameMarshaller extends InvocationMarshaller
implements GameService
@@ -33,5 +29,16 @@ public class GameMarshaller extends InvocationMarshaller
});
}
// Class file generated on 12:33:04 08/20/02.
/** The method id used to dispatch {@link #startPartyGame} requests. */
public static final int START_PARTY_GAME = 2;
// documentation inherited from interface
public void startPartyGame (Client arg1)
{
sendRequest(arg1, START_PARTY_GAME, new Object[] {
});
}
// Generated on 12:49:14 09/06/02.
}