Moved tile edge length into IsoSceneView since it's specific to

rendering the tiles from an isometric perspective.  Added comments and
minor clean-up.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@88 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Walter Korman
2001-07-20 08:17:10 +00:00
parent 3e82036691
commit db91329aff
3 changed files with 34 additions and 30 deletions
+4 -16
View File
@@ -1,5 +1,5 @@
//
// $Id: Tile.java,v 1.5 2001/07/18 22:45:35 shaper Exp $
// $Id: Tile.java,v 1.6 2001/07/20 08:17:10 shaper Exp $
package com.threerings.miso.tile;
@@ -24,21 +24,6 @@ public class Tile
public static final int HALF_HEIGHT = HEIGHT / 2;
public static final int HALF_WIDTH = WIDTH / 2;
public static final float EDGE_LENGTH = (float)
Math.sqrt((HALF_WIDTH * HALF_WIDTH) + (HALF_HEIGHT * HALF_HEIGHT));
/**
* Construct a new tile with the specified identifiers. Intended
* only for use by the TileManager. Do not use this method.
*
* @see com.threerings.miso.TileManager#getTile
*/
public Tile (short tsid, short tid)
{
this.tsid = tsid;
this.tid = tid;
}
/**
* Construct a new tile with the specified identifiers. Intended
* only for use by the TileManager. Do not use this method.
@@ -51,6 +36,9 @@ public class Tile
this.tid = (short) tid;
}
/**
* Return a string representation of the tile information.
*/
public String toString ()
{
StringBuffer buf = new StringBuffer();