Added a version of composeMaskedImage() that takes a Shape object to use
as the mask. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2101 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: ImageUtil.java,v 1.20 2003/01/08 04:09:02 mdb Exp $
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// $Id: ImageUtil.java,v 1.21 2003/01/08 04:28:13 ray Exp $
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package com.threerings.media.image;
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@@ -449,6 +449,43 @@ public class ImageUtil
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}
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}
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/**
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* Create a new image using the supplied shape as a mask from which to
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* cut out pixels from the supplied image. Pixels inside the shape
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* will be added to the final image, pixels outside the shape will be
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* clear.
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*/
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public static BufferedImage composeMaskedImage (
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Shape mask, BufferedImage base)
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{
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int wid = base.getWidth();
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int hei = base.getHeight();
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// alternate method for composition:
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// 1. create WriteableRaster with base data
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// 2. test each pixel with mask.contains() and set the alpha
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// channel to fully-alpha if false
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// 3. create buffered image from raster
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// (I didn't use this method because it depends on the colormodel
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// of the source image, and was booching when the souce image was
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// a cut-up from a tileset, and it seems like it would take
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// longer than the method we are using.
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// But it's something to consider)
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// composite them by rendering them with an alpha rule
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BufferedImage target = createImage(wid, hei);
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Graphics2D g2 = target.createGraphics();
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try {
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g2.setColor(Color.BLACK); // whatever, really
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g2.fill(mask);
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g2.setComposite(AlphaComposite.SrcIn);
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g2.drawImage(base, 0, 0, null);
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} finally {
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g2.dispose();
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}
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return target;
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}
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/**
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* Returns true if the supplied image contains a non-transparent pixel
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* at the specified coordinates, false otherwise.
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