Notes.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1530 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -21,3 +21,30 @@ streams on either end to efficiently transport serializables. They will
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need to be reset when the client loses connection. Check to see if
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need to be reset when the client loses connection. Check to see if
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Serializable support already does this (in which case we can just use it
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Serializable support already does this (in which case we can just use it
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directly).
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directly).
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* 6/18/2002
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** Hot tileset action
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! Refactor ObjectTileSet so that it doesn't have to extends
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SwissArmyTileSet, but instead the object information can be supplied as
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augmentation to a SwissArmyTileSet or a TrimmedTileSet
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- Make component bundling stuff use a short path name for the component
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action tile image since we have to put it into the serialized tileset
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instance anyway.
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** Image vs. BufferedImage
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- Sort out the whole Image vs. BufferedImage fiasco in the media package.
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We're casting Image objects to BufferedImage objects willy nilly and we
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should rearrange things so that we're usually passing around
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BufferedImage objects until the time comes to convert them for display
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on the screen.
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* 6/19/2002
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** Virtual media stuff
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X Add "keepPathableVisible" or somesuch which like setFollowsPathable will
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scroll the screen but will only do so to keep the pathable in the
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visible bounds rather than centered.
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* 6/21/2002
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** Parlor enhancements
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- Support rematches and "best two out of three" style play
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