Phase one of the scene refactoring (which will set the stage for all

manner of happiness and joy).


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@615 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2001-11-12 20:56:56 +00:00
parent b1748332f5
commit d35f2894c1
27 changed files with 743 additions and 227 deletions
@@ -0,0 +1,32 @@
//
// $Id: DefaultSceneConfig.java,v 1.1 2001/11/12 20:56:55 mdb Exp $
package com.threerings.whirled.data;
import com.threerings.crowd.data.PlaceConfig;
import com.threerings.whirled.client.SceneController;
/**
* The default scene config simply causes the default scene manager and
* controller to be created. A user of the Whirled services would most
* likely extend the default scene config.
*
* <p> Note that this place config won't even work on the client side
* because it instantiates a {@link SceneController} which is an abstract
* class. It is used only for testing the server side and as a placeholder
* in case standard scene configuration information is one day needed.
*/
public class DefaultSceneConfig extends PlaceConfig
{
// documentation inherited
public Class getControllerClass ()
{
return SceneController.class;
}
// documentation inherited
public String getManagerClassName ()
{
return "com.threerings.whirled.server.SceneManager";
}
}
@@ -1,41 +0,0 @@
//
// $Id: DummyScene.java,v 1.7 2001/11/08 02:59:17 mdb Exp $
package com.threerings.whirled.data;
import com.threerings.crowd.data.PlaceConfig;
public class DummyScene implements Scene
{
public DummyScene (int sceneId)
{
_sceneId = sceneId;
}
public int getId ()
{
return _sceneId;
}
public int getVersion ()
{
return 1;
}
public String getName ()
{
return "scene";
}
public int[] getNeighborIds ()
{
return null;
}
public PlaceConfig getPlaceConfig ()
{
return null;
}
protected int _sceneId;
}
@@ -1,22 +0,0 @@
//
// $Id: EditableScene.java,v 1.3 2001/10/05 23:59:36 mdb Exp $
package com.threerings.whirled.data;
/**
* The editable scene interface. This separate interface allows the
* ability to modify the scenes to be restricted only to code that needs
* such an ability.
*/
public interface EditableScene extends Scene
{
/**
* Updates the scene's unique identifier.
*/
public void setId (int sceneId);
/**
* Updates the scene's version.
*/
public void setVersion (int version);
}
@@ -1,45 +0,0 @@
//
// $Id: Scene.java,v 1.6 2001/10/11 04:07:54 mdb Exp $
package com.threerings.whirled.data;
import com.threerings.crowd.data.PlaceConfig;
/**
* The base scene interface. This encapsulates the minimum information
* needed about a scene in the Whirled system.
*/
public interface Scene
{
/**
* Returns the scene's unique identifier.
*/
public int getId ();
/**
* Returns the scene's version. The version should be updated every
* time the scene is modified and stored back to the repository. This
* allows a client to determine whether or not they need an updated
* version of the scene for their local cache.
*/
public int getVersion ();
/**
* Returns the scene ids of all scenes that neighbor this scene. A
* neighboring scene is one to which the user can traverse from this
* scene and vice versa.
*/
public int[] getNeighborIds ();
/**
* A scene is associated with a place on the server. Because the
* scenes are loaded on demand, the scene implementation must be able
* to provide a place config instance for each scene. This will allow
* the server to figure out what manager class to instantiate to
* manage the scene and all the client to figure out what controller
* class to instantiate to controll the scene. Additionally, it may
* contain runtime configuration information needed by the application
* using the Whirled services.
*/
public PlaceConfig getPlaceConfig ();
}
@@ -0,0 +1,63 @@
//
// $Id: SceneModel.java,v 1.1 2001/11/12 20:56:55 mdb Exp $
package com.threerings.whirled.data;
import java.io.IOException;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import com.threerings.presents.io.Streamable;
/**
* The scene model is the bare bones representation of the data for a
* scene in the Whirled system. From the scene model, one would create an
* instance of {@link com.threerings.whirled.server.RuntimeScene}, {@link
* com.threerings.whirled.client.DisplayScene} or {@link
* com.threerings.whirled.tools.EditableScene}.
*
* <p> The scene model is what is loaded from the scene repositories and
* what is transmitted over the wire when communicating scenes from the
* server to the client.
*/
public class SceneModel implements Streamable
{
/** This scene's unique identifier. */
public int sceneId;
/** The version number of this scene. Versions are incremented
* whenever modifications are made to a scene so that clients can
* determine whether or not they have the latest version of a
* scene. */
public int version;
/** The scene ids of the scenes that neighbor this scene. A neighbor
* is a scene that can be entered from this scene. */
public int[] neighborIds;
// documentation inherited
public void writeTo (DataOutputStream out)
throws IOException
{
out.writeInt(sceneId);
out.writeInt(version);
int nlength = neighborIds.length;
out.writeInt(nlength);
for (int i = 0; i < nlength; i++) {
out.writeInt(neighborIds[i]);
}
}
// documentation inherited
public void readFrom (DataInputStream in)
throws IOException
{
sceneId = in.readInt();
version = in.readInt();
int nlength = in.readInt();
neighborIds = new int[nlength];
for (int i = 0; i < nlength; i++) {
neighborIds[i] = in.readInt();
}
}
}