Helped the scene manager to depart from the scene. The viewer and editor
applications really need to deal directly with the scene repository. The display part of the MISO code doesn't need a scene manager, per se, because it is simply told to visualize a particular scene and scene management happens entirely externally. This is in preparation for making the MISO code work and place nicely with the Whirled code. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@246 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,11 +1,10 @@
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//
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// $Id: MisoContext.java,v 1.2 2001/07/21 01:51:10 shaper Exp $
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// $Id: MisoContext.java,v 1.3 2001/08/15 00:00:51 mdb Exp $
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package com.threerings.miso.util;
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import com.samskivert.util.Context;
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import com.threerings.miso.tile.TileManager;
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import com.threerings.miso.scene.SceneManager;
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public interface MisoContext extends Context
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{
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@@ -14,10 +13,4 @@ public interface MisoContext extends Context
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* for the lifetime of the application.
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*/
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public TileManager getTileManager ();
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/**
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* Return a reference to the SceneManager. This reference is
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* valid for the lifetime of the application.
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*/
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public SceneManager getSceneManager ();
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}
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