Helped the scene manager to depart from the scene. The viewer and editor

applications really need to deal directly with the scene repository. The
display part of the MISO code doesn't need a scene manager, per se,
because it is simply told to visualize a particular scene and scene
management happens entirely externally. This is in preparation for making
the MISO code work and place nicely with the Whirled code.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@246 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2001-08-15 00:00:52 +00:00
parent 3eea4dcaad
commit d26dc0372e
7 changed files with 49 additions and 101 deletions
@@ -1,11 +1,10 @@
//
// $Id: MisoContext.java,v 1.2 2001/07/21 01:51:10 shaper Exp $
// $Id: MisoContext.java,v 1.3 2001/08/15 00:00:51 mdb Exp $
package com.threerings.miso.util;
import com.samskivert.util.Context;
import com.threerings.miso.tile.TileManager;
import com.threerings.miso.scene.SceneManager;
public interface MisoContext extends Context
{
@@ -14,10 +13,4 @@ public interface MisoContext extends Context
* for the lifetime of the application.
*/
public TileManager getTileManager ();
/**
* Return a reference to the SceneManager. This reference is
* valid for the lifetime of the application.
*/
public SceneManager getSceneManager ();
}