Started work on the 'crowd' package.

git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3935 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Ray Greenwell
2006-03-10 03:05:37 +00:00
parent 3f5aed3555
commit ca66f91ac7
31 changed files with 2650 additions and 57 deletions
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//
// $Id: OccupantInfo.java 3774 2005-12-03 03:05:06Z mdb $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.crowd.data {
import com.threerings.util.Integer;
import com.threerings.util.Name;
import com.threerings.presents.dobj.DSetEntry;
import com.threerings.crowd.data.BodyObject;
import com.threerings.io.ObjectInputStream;
import com.threerings.io.ObjectOutputStream;
/**
* The occupant info object contains all of the information about an
* occupant of a place that should be shared with other occupants of the
* place. These objects are stored in the place object itself and are
* updated when bodies enter and exit a place.
*
* <p> A system that builds upon the Crowd framework can extend this class to
* include extra information about their occupants. They will need to provide a
* derived {@link BodyObject} that creates and configures their occupant info
* in {@link BodyObject#createOccupantInfo}.
*
* <p> Note also that this class implements {@link Cloneable} which means
* that if derived classes add non-primitive attributes, they are
* responsible for adding the code to clone those attributes when a clone
* is requested.
*/
public class OccupantInfo
implements DSetEntry
{
/** Constant value for {@link #status}. */
public static const ACTIVE :int = 0;
/** Constant value for {@link #status}. */
public static const IDLE :int = 1;
/** Constant value for {@link #status}. */
public static const DISCONNECTED :int = 2;
/** Maps status codes to human readable strings. */
public static const X_STATUS :Array = { "active", "idle", "discon" };
/** The body object id of this occupant (and our entry key). */
public var bodyOid :Integer;
/** The username of this occupant. */
public var username :Name;
/** The status of this occupant. */
public var status :int = ACTIVE;
/** Access to the body object id as an int. */
public function getBodyOid () :int
{
return bodyOid.value;
}
// documentation inherited from interface DSetEntry
public function getKey () :Object
{
return bodyOid;
}
// documentation inherited from superinterface Streamable
public function writeObject (out :ObjectOutputStream) :void
{
out.writeObject(bodyOid);
out.writeObject(username);
out.writeByte(status);
}
// documentation inherited from superinterface Streamable
public function readObject (ins :ObjectInputStream) :void
{
bodyOid = (ins.readObject() as Integer);
username = (ins.readObject() as Name);
status = ins.readByte();
}
}
}