Started work on the 'crowd' package.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3935 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
@@ -0,0 +1,203 @@
|
||||
//
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||||
// $Id: BodyObject.java 3774 2005-12-03 03:05:06Z mdb $
|
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//
|
||||
// Narya library - tools for developing networked games
|
||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
||||
// http://www.threerings.net/code/narya/
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it
|
||||
// under the terms of the GNU Lesser General Public License as published
|
||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
package com.threerings.crowd.data {
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import com.threerings.util.Byte;
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import com.threerings.util.Name;
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import com.threerings.presents.data.ClientObject;
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import com.threerings.presents.data.InvocationCodes;
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import com.threerings.crowd.chat.data.ChatCodes;
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import com.threerings.io.ObjectInputStream;
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import com.threerings.io.ObjectOutputStream;
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/**
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* The basic user object class for Crowd users. Bodies have a username, a
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* location and a status.
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*/
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public class BodyObject extends ClientObject
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{
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// AUTO-GENERATED: FIELDS START
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/** The field name of the <code>username</code> field. */
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public static const USERNAME :String = "username";
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||||
/** The field name of the <code>location</code> field. */
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public static const LOCATION :String = "location";
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||||
/** The field name of the <code>status</code> field. */
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public static const STATUS :String = "status";
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||||
/** The field name of the <code>awayMessage</code> field. */
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public static const AWAY_MESSAGE :String = "awayMessage";
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// AUTO-GENERATED: FIELDS END
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/**
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* The username associated with this body object. This should not be used
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* directly; in general {@link #getVisibleName} should be used unless you
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||||
* specifically know that you want the username.
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||||
*/
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public var username :Name;
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||||
|
||||
/**
|
||||
* The oid of the place currently occupied by this body or -1 if they
|
||||
* currently occupy no place.
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||||
*/
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||||
public var location :int = -1;
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||||
|
||||
/**
|
||||
* The user's current status ({@link OccupantInfo#ACTIVE}, etc.).
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*/
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public var status :int;
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||||
/**
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||||
* If non-null, this contains a message to be auto-replied whenever
|
||||
* another user delivers a tell message to this user.
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||||
*/
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||||
public var awayMessage :String;
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||||
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||||
// /**
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// * Checks whether or not this user has access to the specified
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||||
// * feature. Currently used by the chat system to regulate access to
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||||
// * chat broadcasts but also forms the basis of an extensible
|
||||
// * fine-grained permissions system.
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||||
// *
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||||
// * @return null if the user has access, a fully-qualified translatable
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||||
// * message string indicating the reason for denial of access (or just
|
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// * {@link InvocationCodes#ACCESS_DENIED} if you don't want to be
|
||||
// * specific).
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||||
// */
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// public String checkAccess (String feature, Object context)
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||||
// {
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// // our default access control policy; how quaint
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// if (ChatCodes.BROADCAST_ACCESS.equals(feature)) {
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// return getTokens().isAdmin() ? null : ChatCodes.ACCESS_DENIED;
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// } else if (ChatCodes.CHAT_ACCESS.equals(feature)) {
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// return null;
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// } else {
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// return InvocationCodes.ACCESS_DENIED;
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// }
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// }
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//
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||||
// /**
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// * Returns this user's access control tokens.
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||||
// */
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// public TokenRing getTokens ()
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// {
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// return EMPTY_TOKENS;
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// }
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||||
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||||
/**
|
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* Returns the name that should be displayed to other users and used for
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* the chat system. The default is to use {@link #username}.
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*/
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public function getVisibleName () :Name
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||||
{
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return username;
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||||
}
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||||
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||||
public override function writeObject (out :ObjectOutputStream) :void
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||||
{
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super.writeObject(out);
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||||
out.writeObject(username);
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||||
out.writeInt(location);
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||||
out.writeByte(status);
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out.writeField(awayMessage);
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}
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||||
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||||
public override function readObject (ins :ObjectInputStream) :void
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||||
{
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||||
super.readObject(ins);
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||||
username = (ins.readObject() as Name);
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||||
location = ins.readInt();
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||||
status = ins.readByte();
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||||
awayMessage = (ins.readField(String) as String);
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||||
}
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||||
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||||
// AUTO-GENERATED: METHODS START
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||||
/**
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||||
* Requests that the <code>username</code> field be set to the
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||||
* specified value. The local value will be updated immediately and an
|
||||
* event will be propagated through the system to notify all listeners
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||||
* that the attribute did change. Proxied copies of this object (on
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||||
* clients) will apply the value change when they received the
|
||||
* attribute changed notification.
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||||
*/
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||||
public function setUsername (value :Name) :void
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||||
{
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||||
Name ovalue = this.username;
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||||
requestAttributeChange(
|
||||
USERNAME, value, ovalue);
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||||
this.username = value;
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||||
}
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||||
|
||||
/**
|
||||
* Requests that the <code>location</code> field be set to the
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||||
* specified value. The local value will be updated immediately and an
|
||||
* event will be propagated through the system to notify all listeners
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||||
* that the attribute did change. Proxied copies of this object (on
|
||||
* clients) will apply the value change when they received the
|
||||
* attribute changed notification.
|
||||
*/
|
||||
public function setLocation (value :int) :void
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||||
{
|
||||
int ovalue = this.location;
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||||
requestAttributeChange(
|
||||
LOCATION, value, ovalue);
|
||||
this.location = value;
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||||
}
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||||
|
||||
/**
|
||||
* Requests that the <code>status</code> field be set to the
|
||||
* specified value. The local value will be updated immediately and an
|
||||
* event will be propagated through the system to notify all listeners
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||||
* that the attribute did change. Proxied copies of this object (on
|
||||
* clients) will apply the value change when they received the
|
||||
* attribute changed notification.
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||||
*/
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||||
public function setStatus (value :int) :void
|
||||
{
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||||
var ovalue :int = this.status;
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||||
requestAttributeChange(
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||||
STATUS, new Byte(value), new Byte(ovalue));
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||||
this.status = value;
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||||
}
|
||||
|
||||
/**
|
||||
* Requests that the <code>awayMessage</code> field be set to the
|
||||
* specified value. The local value will be updated immediately and an
|
||||
* event will be propagated through the system to notify all listeners
|
||||
* that the attribute did change. Proxied copies of this object (on
|
||||
* clients) will apply the value change when they received the
|
||||
* attribute changed notification.
|
||||
*/
|
||||
public function setAwayMessage (value :String) :void
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||||
{
|
||||
var ovalue :String = this.awayMessage;
|
||||
requestAttributeChange(
|
||||
AWAY_MESSAGE, value, ovalue);
|
||||
this.awayMessage = value;
|
||||
}
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||||
// AUTO-GENERATED: METHODS END
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||||
}
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||||
}
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||||
@@ -0,0 +1,44 @@
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||||
//
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||||
// $Id: LocationCodes.java 3098 2004-08-27 02:12:55Z mdb $
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||||
//
|
||||
// Narya library - tools for developing networked games
|
||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
||||
// http://www.threerings.net/code/narya/
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it
|
||||
// under the terms of the GNU Lesser General Public License as published
|
||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
package com.threerings.crowd.data {
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||||
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||||
import com.threerings.presents.data.InvocationCodes;
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||||
|
||||
/**
|
||||
* Contains codes used by the location invocation services.
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||||
*/
|
||||
public class LocationCodes extends InvocationCodes
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||||
{
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||||
/** An error code indicating that a place identified by a particular
|
||||
* place id does not exist. Usually generated by a failed moveTo
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||||
* request. */
|
||||
public static const NO_SUCH_PLACE :String = "m.no_such_place";
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||||
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||||
/** An error code sent when a user requests to move to a new place but
|
||||
* they are in the middle of moving somewhere already. */
|
||||
public static const MOVE_IN_PROGRESS :String = "m.move_in_progress";
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||||
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||||
/** An error code sent when a user requests to move to a place, but
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* they are already in the requested place. */
|
||||
public static const ALREADY_THERE :String = "m.already_there";
|
||||
}
|
||||
}
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||||
@@ -0,0 +1,102 @@
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//
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||||
// $Id: OccupantInfo.java 3774 2005-12-03 03:05:06Z mdb $
|
||||
//
|
||||
// Narya library - tools for developing networked games
|
||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
||||
// http://www.threerings.net/code/narya/
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it
|
||||
// under the terms of the GNU Lesser General Public License as published
|
||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
package com.threerings.crowd.data {
|
||||
|
||||
import com.threerings.util.Integer;
|
||||
import com.threerings.util.Name;
|
||||
|
||||
import com.threerings.presents.dobj.DSetEntry;
|
||||
|
||||
import com.threerings.crowd.data.BodyObject;
|
||||
|
||||
import com.threerings.io.ObjectInputStream;
|
||||
import com.threerings.io.ObjectOutputStream;
|
||||
|
||||
/**
|
||||
* The occupant info object contains all of the information about an
|
||||
* occupant of a place that should be shared with other occupants of the
|
||||
* place. These objects are stored in the place object itself and are
|
||||
* updated when bodies enter and exit a place.
|
||||
*
|
||||
* <p> A system that builds upon the Crowd framework can extend this class to
|
||||
* include extra information about their occupants. They will need to provide a
|
||||
* derived {@link BodyObject} that creates and configures their occupant info
|
||||
* in {@link BodyObject#createOccupantInfo}.
|
||||
*
|
||||
* <p> Note also that this class implements {@link Cloneable} which means
|
||||
* that if derived classes add non-primitive attributes, they are
|
||||
* responsible for adding the code to clone those attributes when a clone
|
||||
* is requested.
|
||||
*/
|
||||
public class OccupantInfo
|
||||
implements DSetEntry
|
||||
{
|
||||
/** Constant value for {@link #status}. */
|
||||
public static const ACTIVE :int = 0;
|
||||
|
||||
/** Constant value for {@link #status}. */
|
||||
public static const IDLE :int = 1;
|
||||
|
||||
/** Constant value for {@link #status}. */
|
||||
public static const DISCONNECTED :int = 2;
|
||||
|
||||
/** Maps status codes to human readable strings. */
|
||||
public static const X_STATUS :Array = { "active", "idle", "discon" };
|
||||
|
||||
/** The body object id of this occupant (and our entry key). */
|
||||
public var bodyOid :Integer;
|
||||
|
||||
/** The username of this occupant. */
|
||||
public var username :Name;
|
||||
|
||||
/** The status of this occupant. */
|
||||
public var status :int = ACTIVE;
|
||||
|
||||
/** Access to the body object id as an int. */
|
||||
public function getBodyOid () :int
|
||||
{
|
||||
return bodyOid.value;
|
||||
}
|
||||
|
||||
// documentation inherited from interface DSetEntry
|
||||
public function getKey () :Object
|
||||
{
|
||||
return bodyOid;
|
||||
}
|
||||
|
||||
// documentation inherited from superinterface Streamable
|
||||
public function writeObject (out :ObjectOutputStream) :void
|
||||
{
|
||||
out.writeObject(bodyOid);
|
||||
out.writeObject(username);
|
||||
out.writeByte(status);
|
||||
}
|
||||
|
||||
// documentation inherited from superinterface Streamable
|
||||
public function readObject (ins :ObjectInputStream) :void
|
||||
{
|
||||
bodyOid = (ins.readObject() as Integer);
|
||||
username = (ins.readObject() as Name);
|
||||
status = ins.readByte();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,64 @@
|
||||
//
|
||||
// $Id: PlaceConfig.java 3726 2005-10-11 19:17:43Z ray $
|
||||
//
|
||||
// Narya library - tools for developing networked games
|
||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
||||
// http://www.threerings.net/code/narya/
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it
|
||||
// under the terms of the GNU Lesser General Public License as published
|
||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
package com.threerings.crowd.data {
|
||||
|
||||
import com.threerings.io.Streamable;
|
||||
import com.threerings.io.ObjectInputStream;
|
||||
import com.threerings.io.ObjectOutputStream;
|
||||
|
||||
import com.threerings.crowd.client.PlaceController;
|
||||
|
||||
/**
|
||||
* The place config class encapsulates the configuration information for a
|
||||
* particular type of place. The hierarchy of place config objects mimics
|
||||
* the hierarchy of place managers and controllers. Both the place manager
|
||||
* and place controller are provided with the place config object when the
|
||||
* place is created.
|
||||
*
|
||||
* <p> The place config object is also the mechanism used to instantiate
|
||||
* the appropriate place manager and controller. Every place must have an
|
||||
* associated place config derived class that overrides {@link
|
||||
* #getControllerClass} and {@link #getManagerClassName}, returning the
|
||||
* appropriate place controller and manager class for that place.
|
||||
*/
|
||||
public interface PlaceConfig extends Streamable
|
||||
{
|
||||
/**
|
||||
* Returns the class that should be used to create a controller for
|
||||
* this place. The controller class must derive from {@link
|
||||
* PlaceController}.
|
||||
*/
|
||||
public function getControllerClass () :Class;
|
||||
|
||||
/**
|
||||
* Returns the name of the class that should be used to create a
|
||||
* manager for this place. The manager class must derive from {@link
|
||||
* com.threerings.crowd.server.PlaceManager}. <em>Note:</em> this
|
||||
* method differs from {@link #getControllerClass} because we want to
|
||||
* avoid compile time linkage of the place config object (which is
|
||||
* used on the client) to server code. This allows a code optimizer
|
||||
* (DashO Pro, for example) to remove the server code from the client,
|
||||
* knowing that it is never used.
|
||||
*/
|
||||
// public function getManagerClassName () :String;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,179 @@
|
||||
//
|
||||
// $Id: PlaceObject.java 3406 2005-03-15 02:12:03Z mdb $
|
||||
//
|
||||
// Narya library - tools for developing networked games
|
||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
||||
// http://www.threerings.net/code/narya/
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it
|
||||
// under the terms of the GNU Lesser General Public License as published
|
||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
package com.threerings.crowd.data {
|
||||
|
||||
import com.threerings.util.Iterator;
|
||||
import com.threerings.util.Name;
|
||||
|
||||
import com.threerings.presents.dobj.DObject;
|
||||
import com.threerings.presents.dobj.DSet;
|
||||
import com.threerings.presents.dobj.DSetEntry;
|
||||
import com.threerings.presents.dobj.OidList;
|
||||
|
||||
import com.threerings.crowd.Log;
|
||||
import com.threerings.crowd.chat.data.SpeakMarshaller;
|
||||
import com.threerings.crowd.chat.data.SpeakObject;
|
||||
|
||||
/**
|
||||
* A distributed object that contains information on a place that is
|
||||
* occupied by bodies. This place might be a chat room, a game room, an
|
||||
* island in a massively multiplayer piratical universe, anything that has
|
||||
* occupants that might want to chat with one another.
|
||||
*/
|
||||
public class PlaceObject extends DObject
|
||||
{
|
||||
// AUTO-GENERATED: FIELDS START
|
||||
/** The field name of the <code>occupants</code> field. */
|
||||
public static const OCCUPANTS :String = "occupants";
|
||||
|
||||
/** The field name of the <code>occupantInfo</code> field. */
|
||||
public static const OCCUPANT_INFO :String = "occupantInfo";
|
||||
|
||||
/** The field name of the <code>speakService</code> field. */
|
||||
public static const SPEAK_SERVICE :String = "speakService";
|
||||
// AUTO-GENERATED: FIELDS END
|
||||
|
||||
/**
|
||||
* Tracks the oid of the body objects of all of the occupants of this
|
||||
* place.
|
||||
*/
|
||||
public var occupants :OidList = new OidList();
|
||||
|
||||
/**
|
||||
* Contains an info record (of type {@link OccupantInfo}) for each
|
||||
* occupant that contains information about that occupant that needs
|
||||
* to be known by everyone in the place. <em>Note:</em> Don't obtain
|
||||
* occupant info records directly from this set when on the server,
|
||||
* use <code>PlaceManager.getOccupantInfo()</code> instead (along with
|
||||
* <code>PlaceManager.updateOccupantInfo()</code>) because it does
|
||||
* some special processing to ensure that readers and updaters don't
|
||||
* step on one another even if they make rapid fire changes to a
|
||||
* user's occupant info.
|
||||
*/
|
||||
public var occupantInfo :DSet = new DSet();
|
||||
|
||||
/** Used to generate speak requests on this place object. */
|
||||
public var speakService :SpeakMarshaller;
|
||||
|
||||
/**
|
||||
* Looks up a user's occupant info by name.
|
||||
*
|
||||
* @return the occupant info record for the named user or null if no
|
||||
* user in the room has that username.
|
||||
*/
|
||||
public function getOccupantInfo (username :Name) :OccupantInfo
|
||||
{
|
||||
var itr :Iterator = occupantInfo.iterator();
|
||||
while (itr.hasNext()) {
|
||||
var info :OccupantInfo = (itr.next() as OccupantInfo);
|
||||
if (info.username.equals(username)) {
|
||||
return info;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
// AUTO-GENERATED: METHODS START
|
||||
/**
|
||||
* Requests that <code>oid</code> be added to the <code>occupants</code>
|
||||
* oid list. The list will not change until the event is actually
|
||||
* propagated through the system.
|
||||
*/
|
||||
public function addToOccupants (oid :int) :void
|
||||
{
|
||||
requestOidAdd(OCCUPANTS, oid);
|
||||
}
|
||||
|
||||
/**
|
||||
* Requests that <code>oid</code> be removed from the
|
||||
* <code>occupants</code> oid list. The list will not change until the
|
||||
* event is actually propagated through the system.
|
||||
*/
|
||||
public function removeFromOccupants (oid :int) :void
|
||||
{
|
||||
requestOidRemove(OCCUPANTS, oid);
|
||||
}
|
||||
|
||||
/**
|
||||
* Requests that the specified entry be added to the
|
||||
* <code>occupantInfo</code> set. The set will not change until the event is
|
||||
* actually propagated through the system.
|
||||
*/
|
||||
public function addToOccupantInfo (elem :DSetEntry) :void
|
||||
{
|
||||
requestEntryAdd(OCCUPANT_INFO, occupantInfo, elem);
|
||||
}
|
||||
|
||||
/**
|
||||
* Requests that the entry matching the supplied key be removed from
|
||||
* the <code>occupantInfo</code> set. The set will not change until the
|
||||
* event is actually propagated through the system.
|
||||
*/
|
||||
public function removeFromOccupantInfo (key :Object) :void
|
||||
{
|
||||
requestEntryRemove(OCCUPANT_INFO, occupantInfo, key);
|
||||
}
|
||||
|
||||
/**
|
||||
* Requests that the specified entry be updated in the
|
||||
* <code>occupantInfo</code> set. The set will not change until the event is
|
||||
* actually propagated through the system.
|
||||
*/
|
||||
public function updateOccupantInfo (elem :DSetEntry) :void
|
||||
{
|
||||
requestEntryUpdate(OCCUPANT_INFO, occupantInfo, elem);
|
||||
}
|
||||
|
||||
/**
|
||||
* Requests that the <code>occupantInfo</code> field be set to the
|
||||
* specified value. Generally one only adds, updates and removes
|
||||
* entries of a distributed set, but certain situations call for a
|
||||
* complete replacement of the set value. The local value will be
|
||||
* updated immediately and an event will be propagated through the
|
||||
* system to notify all listeners that the attribute did
|
||||
* change. Proxied copies of this object (on clients) will apply the
|
||||
* value change when they received the attribute changed notification.
|
||||
*/
|
||||
public function setOccupantInfo (value :DSet) :void
|
||||
{
|
||||
requestAttributeChange(OCCUPANT_INFO, value, this.occupantInfo);
|
||||
this.occupantInfo = (value == null) ? null : (DSet)value.clone();
|
||||
}
|
||||
|
||||
/**
|
||||
* Requests that the <code>speakService</code> field be set to the
|
||||
* specified value. The local value will be updated immediately and an
|
||||
* event will be propagated through the system to notify all listeners
|
||||
* that the attribute did change. Proxied copies of this object (on
|
||||
* clients) will apply the value change when they received the
|
||||
* attribute changed notification.
|
||||
*/
|
||||
public function setSpeakService (value :SpeakMarshaller) :void
|
||||
{
|
||||
var ovalue :SpeakMarshaller = this.speakService;
|
||||
requestAttributeChange(
|
||||
SPEAK_SERVICE, value, ovalue);
|
||||
this.speakService = value;
|
||||
}
|
||||
// AUTO-GENERATED: METHODS END
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user