Started work on the 'crowd' package.

git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3935 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Ray Greenwell
2006-03-10 03:05:37 +00:00
parent 3f5aed3555
commit ca66f91ac7
31 changed files with 2650 additions and 57 deletions
File diff suppressed because it is too large Load Diff
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//
// $Id: ChatDisplay.java 3098 2004-08-27 02:12:55Z mdb $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.crowd.chat.client {
import com.threerings.crowd.chat.data.ChatMessage;
/**
* A chat display provides a means by which chat messages can be
* displayed. The chat display will be notified when chat messages of
* various sorts have been received by the client.
*/
public interface ChatDisplay
{
/**
* Called to clear the chat display.
*/
public function clear () :void;
/**
* Called to display a chat message.
*
* @see ChatMessage
*/
public function displayMessage (msg :ChatMessage) :void;
}
}
@@ -0,0 +1,69 @@
//
// $Id: ChatService.java 3310 2005-01-24 23:08:21Z mdb $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.crowd.chat.client {
import com.threerings.util.Name;
import com.threerings.presents.client.Client;
import com.threerings.presents.client.InvocationListener;
import com.threerings.presents.client.InvocationService;
/**
* The chat services provide a mechanism by which the client can broadcast
* chat messages to all clients that are subscribed to a particular place
* object or directly to a particular client. These services should not be
* used directly, but instead should be accessed via the {@link
* ChatDirector}.
*/
public interface ChatService extends InvocationService
{
/**
* Requests that a tell message be delivered to the user with username
* equal to <code>target</code>.
*
* @param client a connected, operational client instance.
* @param target the username of the user to which the tell message
* should be delivered.
* @param message the contents of the message.
* @param listener the reference that will receive the tell response.
*/
function tell (
client :Client, target :Name, message :String, listener :TellListener)
:void;
/**
* Requests that a message be broadcast to all users in the system.
*
* @param client a connected, operational client instance.
* @param message the contents of the message.
* @param listener the reference that will receive a failure response.
*/
function broadcast (
client :Client, message :String, listener :InvocationListener) :void;
/**
* Sets this client's away message. If the message is null or the
* empty string, the away message will be cleared.
*/
function away (client :Client, message :String) :void;
}
}
@@ -0,0 +1,44 @@
package com.threerings.crowd.chat.client {
import com.threerings.crowd.data.BodyObject;
/**
* Used to implement a slash command (e.g. <code>/who</code>).
*/
public /* abstract */ class CommandHandler
{
/**
* Handles the specified chat command.
*
* @param speakSvc an optional SpeakService object representing
* the object to send the chat message on.
* @param command the slash command that was used to invoke this
* handler (e.g. <code>/tell</code>).
* @param args the arguments provided along with the command (e.g.
* <code>Bob hello</code>) or <code>null</code> if no arguments
* were supplied.
* @param history an in/out parameter that allows the command to
* modify the text that will be appended to the chat history. If
* this is set to null, nothing will be appended.
*
* @return an untranslated string that will be reported to the
* chat box to convey an error response to the user, or {@link
* ChatCodes#SUCCESS}.
*/
public function handleCommand (
speakSvc :SpeakService, cmd :String, args :String, history :Array)
:void
{
throw new Error("abstract");
}
/**
* Returns true if this user should have access to this chat
* command.
*/
public function checkAccess (user :BodyObject) :Boolean
{
return true;
}
}
}
@@ -0,0 +1,46 @@
//
// $Id: SpeakService.java 3098 2004-08-27 02:12:55Z mdb $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.crowd.chat.client {
import com.threerings.presents.client.Client;
import com.threerings.presents.client.InvocationService;
/**
* Provides a means by which "speaking" can be allowed among subscribers
* of a particular distributed object.
*/
public interface SpeakService extends InvocationService
{
/**
* Issues a request to speak "on" the distributed object via which
* this speak service was provided.
*
* @param message the message to be spoken.
* @param mode the "mode" of the message. This is an opaque value that
* will be passed back down via the {@link ChatDirector} to the {@link
* ChatDisplay} implementations which can interpret it in an
* application specific manner. It's useful for differentiating
* between regular speech, emotes, etc.
*/
function speak (client :Client, message :String, mode :int) :void;
}
}
@@ -0,0 +1,11 @@
package com.threerings.crowd.chat.client {
import com.threerings.util.long;
import com.threerings.presents.client.InvocationListener
public interface TellListener extends InvocationListener
{
function tellSucceeded (idleTime :long, awayMessage :String) :void;
}
}
@@ -0,0 +1,91 @@
//
// $Id: ChatCodes.java 3725 2005-10-08 22:21:19Z mdb $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.crowd.chat.data {
import com.threerings.presents.data.InvocationCodes;
import com.threerings.crowd.data.BodyObject;
import com.threerings.crowd.chat.client.ChatDirector;
import com.threerings.crowd.chat.client.SpeakService;
/**
* Contains codes used by the chat invocation services.
*/
public class ChatCodes extends InvocationCodes
{
/** The message identifier for a chat notification message. */
public static const CHAT_NOTIFICATION :String = "chat";
/** The access control identifier for normal chat privileges. See
* {@link BodyObject#checkAccess}. */
public static const CHAT_ACCESS :String = "crowd.chat.chat";
/** The access control identifier for broadcast chat privileges. See
* {@link BodyObject#checkAccess}. */
public static const BROADCAST_ACCESS :String = "crowd.chat.broadcast";
/** The configuration key for idle time. */
public static const IDLE_TIME_KEY :String = "narya.chat.idle_time";
/** The default time after which a player is assumed idle. */
public static const DEFAULT_IDLE_TIME :Number = 3 * 60 * 1000;
/** The chat localtype code for chat messages delivered on the place
* object currently occupied by the client. This is the only type of
* chat message that will be delivered unless the chat director is
* explicitly provided with other chat message sources via {@link
* ChatDirector#addAuxiliarySource}. */
public static const PLACE_CHAT_TYPE :String = "placeChat";
/** The chat localtype for messages received on the user object. */
public static const USER_CHAT_TYPE :String = "userChat";
/** The default mode used by {@link SpeakService#speak} requests. */
public static const DEFAULT_MODE :int = 0;
/** A {@link SpeakService#speak} mode to indicate that the user is
* thinking what they're saying, or is it that they're saying what
* they're thinking? */
public static const THINK_MODE :int = 1;
/** A {@link SpeakService#speak} mode to indicate that a speak is
* actually an emote. */
public static const EMOTE_MODE :int = 2;
/** A {@link SpeakService#speak} mode to indicate that a speak is
* actually a shout. */
public static const SHOUT_MODE :int = 3;
/** A {@link SpeakService#speak} mode to indicate that a speak is
* actually a server-wide broadcast. */
public static const BROADCAST_MODE :int = 4;
/** An error code delivered when the user targeted for a tell
* notification is not online. */
public static const USER_NOT_ONLINE :String = "m.user_not_online";
/** An error code delivered when the user targeted for a tell
* notification is disconnected. */
public static const USER_DISCONNECTED :String = "m.user_disconnected";
}
}
@@ -0,0 +1,81 @@
//
// $Id: ChatMessage.java 3098 2004-08-27 02:12:55Z mdb $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.crowd.chat.data {
import com.samskivert.util.StringUtil;
import com.threerings.io.ObjectInputStream;
import com.threerings.io.ObjectOutputStream;
import com.threerings.io.Streamable;
/**
* The abstract base class of all the client-side ChatMessage objects.
*/
public /*abstract*/ class ChatMessage
implements Streamable
{
/** The actual text of the message. */
public var message :String;
/** The bundle to use when translating this message. */
public var bundle :String;
/** The client side 'localtype' of this chat, set to the type
* registered with an auxiliary source in the ChatDirector. */
public var localtype :String;
/**
* Once this message reaches the client, the information contained within
* is changed around a bit.
*/
public function setClientInfo (msg :String, localtype :String) :void
{
message = msg;
this.localtype = localtype;
bundle = null;
//timestamp = System.currentTimeMillis();
}
/**
* Generates a string representation of this instance.
*/
public function toString () :String
{
return ClassUtil.shortClassName(this) +
" [message=" + message + ", bundle=" + bundle + "]";
}
// documentation inherited from interface Streamable
public function readObject (ins :ObjectInputStream) :void
{
message = ins.readField(String);
bundle = ins.readField(String);
}
// documentation inherited from interface Streamable
public function writeObject (out :ObjectOutputStream) :void
{
out.writeField(message);
out.writeField(bundle);
}
}
}
@@ -0,0 +1,58 @@
//
// $Id: SystemMessage.java 3098 2004-08-27 02:12:55Z mdb $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.crowd.chat.data {
/**
* A ChatMessage that represents a message that came from the server
* and did not result from direct user action.
*/
public class SystemMessage extends ChatMessage
{
/** Attention level constant to indicate that this message is merely
* providing the user with information. */
public static const INFO :int = 0;
/** Attention level constant to indicate that this message is the
* result of a user action. */
public static const FEEDBACK :int = 1;
/** Attention level constant to indicate that some action is required. */
public static const ATTENTION :int = 2;
//----
/** The attention level of this message. */
public var attentionLevel :int;
public override function readObject (ins :ObjectInputStream) :void
{
super.readObject(ins);
attentionLevel = ins.readByte();
}
public override function writeObject (out :ObjectOutputStream) :void
{
super.writeObject(out);
out.writeByte(attentionLevel);
}
}
}
@@ -0,0 +1,54 @@
//
// $Id: UserMessage.java 3098 2004-08-27 02:12:55Z mdb $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.crowd.chat.data {
import com.threerings.util.Name;
import com.threerings.io.ObjectInputStream;
import com.threerings.io.ObjectOutputStream;
/**
* A ChatMessage representing a message that came from another user.
*/
public class UserMessage extends ChatMessage
{
/** The user that the message came from. */
public var speaker :Name;
/** The mode of the message. @see ChatCodes.DEFAULT_MODE */
public var mode :int;
public override function readObject (ins :ObjectInputStream) :void
{
super.readObject(ins);
speaker = (ins.readObject() as Name);
mode = ins.readByte();
}
public override function writeObject (out :ObjectOutputStream) :void
{
super.writeObject(out);
out.writeObject(speaker);
out.writeByte(mode);
}
}
}