More polishing work on scene rendering.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@543 542714f4-19e9-0310-aa3c-eee0fc999fb1
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//
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// $Id: TilePathNode.java,v 1.1 2001/10/24 00:55:08 shaper Exp $
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package com.threerings.miso.scene;
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import com.threerings.media.sprite.PathNode;
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/**
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* The tile path nodes extends the path node class to allow
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* associating tile coordinates with a node in a path.
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*/
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public class TilePathNode extends PathNode
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{
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/**
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* Constructs a tile path node.
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*/
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public TilePathNode (int tilex, int tiley, int x, int y, int dir)
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{
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super(x, y, dir);
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_tilex = tilex;
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_tiley = tiley;
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}
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/**
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* Returns the node's x-axis tile coordinates.
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*/
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public int getTileX ()
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{
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return _tilex;
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}
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/**
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* Returns the node's y-axis tile coordinates.
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*/
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public int getTileY ()
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{
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return _tiley;
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}
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// documentation inherited
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public void toString (StringBuffer buf)
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{
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super.toString(buf);
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buf.append(", tilex=").append(_tilex);
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buf.append(", tiley=").append(_tiley);
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}
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/** The path node tile coordinates. */
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protected int _tilex, _tiley;
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}
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