More polishing work on scene rendering.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@543 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: PathNode.java,v 1.5 2001/09/05 00:40:33 shaper Exp $
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// $Id: PathNode.java,v 1.6 2001/10/24 00:55:08 shaper Exp $
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package com.threerings.media.sprite;
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@@ -35,9 +35,20 @@ public class PathNode
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public String toString ()
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{
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StringBuffer buf = new StringBuffer();
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buf.append("[x=").append(loc.x);
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buf.append(", y=").append(loc.y);
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buf.append(", dir=").append(dir);
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buf.append("[");
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toString(buf);
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return buf.append("]").toString();
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}
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/**
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* This should be overridden by derived classes (which should be sure
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* to call <code>super.toString()</code>) to append the derived class
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* specific path node information to the string buffer.
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*/
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public void toString (StringBuffer buf)
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{
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buf.append("x=").append(loc.x);
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buf.append(", y=").append(loc.y);
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buf.append(", dir=").append(dir);
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}
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}
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