Allow tables of one player which are started immediately.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3297 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -136,6 +136,11 @@ public class TableManager
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// also stick it into our tables tables
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_tables.put(table.getTableId(), table);
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// if the table has only one seat, start the game immediately
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if (table.shouldBeStarted()) {
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createGame(table);
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}
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// finally let the caller know what the new table id is
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return table.getTableId();
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}
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@@ -178,11 +183,7 @@ public class TableManager
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// if the table is sufficiently full, start the game automatically
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if (table.shouldBeStarted()) {
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// fill the players array into the game config
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table.config.players = table.getPlayers();
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// and create the game
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createGame(table);
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} else {
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// make a mapping from this occupant to this table
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_boidMap.put(joiner.getOid(), table);
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@@ -263,6 +264,9 @@ public class TableManager
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protected void createGame (final Table table)
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throws InvocationException
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{
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// fill the players array into the game config
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table.config.players = table.getPlayers();
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PlaceRegistry.CreationObserver obs =
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new PlaceRegistry.CreationObserver() {
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public void placeCreated (PlaceObject plobj, PlaceManager pmgr) {
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